Yesterday I thought of a Civ3 that was reduced a lot. A civ 3 with a major hair cut.
No units no one makes, no wonders no one cares about and no techs no one ever researches.
Imagine ci3 without unnecessary units, unnecessary buildings, unnecessary wonders, unnecessary everything... it's a civ3 you run through easier.
I made an expansion of this game and thought of the things that haven't been done yet. Then I thought, I'd like a shorter game.
I can make it easily. Ideas and suggestions welcome!
So - tell me, how could Civ3 be quickened up, without losing its charm?
No units no one makes, no wonders no one cares about and no techs no one ever researches.
Imagine ci3 without unnecessary units, unnecessary buildings, unnecessary wonders, unnecessary everything... it's a civ3 you run through easier.
I made an expansion of this game and thought of the things that haven't been done yet. Then I thought, I'd like a shorter game.
I can make it easily. Ideas and suggestions welcome!
So - tell me, how could Civ3 be quickened up, without losing its charm?
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