iron0037
Warlord
Hello all,
Some of you may recall that I updated TAM several months ago. I've been dabbling with my own epic mod since then, which I've tentatively named YAM (Yet Another Mod) though I'm considering Flavors of Civilization.
DOWNLOAD HERE: http://www.fileplanet.com/files/190000/194555.shtml
2008.11.24: Please install Hotfix 4 (attached to this post) to address issues with
- Roman Heavy Spearman graphics
- Roman Heavy Archer graphics
- Mesoamerican Cavalry graphics
- Siam King unit graphics
- Statue of Zeus unit production
- Knights Templar unit production
- Post-ancient age Iberian Warrior graphics
- Post-ancient age Iberian Spearman graphics
- Post-ancient age Iberian Javelineer graphics
- Post-ancient age Legionary graphics
- Post-ancient age Mediterranean Javelineer graphics
- Missing Civilopedia unit art credits
- Asian Crossbowman bombard
- Ayutthaya Archer bombard
- Improved Berserk defense
The goal here is to add better balance and realism to the game while enriching the feel through flavor units. I've added a whole quite a few, thanks in no small part to Sandris. A full list of changes is available in the next post, but for a quick overview...
What's New:
Primary Gameplay Modifications:
Rather than post directly into Completed Modpacks, I thought it wise to have people test it out. I've played through three games but certainly can't catch everything.
Things I'm interested in learning:
Thank you guys in advance!
Some of you may recall that I updated TAM several months ago. I've been dabbling with my own epic mod since then, which I've tentatively named YAM (Yet Another Mod) though I'm considering Flavors of Civilization.
DOWNLOAD HERE: http://www.fileplanet.com/files/190000/194555.shtml
2008.11.24: Please install Hotfix 4 (attached to this post) to address issues with
- Roman Heavy Spearman graphics
- Roman Heavy Archer graphics
- Mesoamerican Cavalry graphics
- Siam King unit graphics
- Statue of Zeus unit production
- Knights Templar unit production
- Post-ancient age Iberian Warrior graphics
- Post-ancient age Iberian Spearman graphics
- Post-ancient age Iberian Javelineer graphics
- Post-ancient age Legionary graphics
- Post-ancient age Mediterranean Javelineer graphics
- Missing Civilopedia unit art credits
- Asian Crossbowman bombard
- Ayutthaya Archer bombard
- Improved Berserk defense
The goal here is to add better balance and realism to the game while enriching the feel through flavor units. I've added a whole quite a few, thanks in no small part to Sandris. A full list of changes is available in the next post, but for a quick overview...
What's New:
- 122 flavor units! (see attached image)
- Celtic unit line
- Germanic unit line
- Spanish/Iberian unit line
- Roman/Mediterranean unit line
- Carthaginian unit line
- Russian/Slavic unit line
- Middle Eastern/Egyptian unit line
- African unit line
- South Asian unit line
- Asian unit line
- Mongol unit line
- Sioux unit line
- Mesoamerican unit line
- and many more!
- 6 new civilizations
- Sioux (replaces Iroqouis)
- Canada (replaces Celts)
- Brazil (replaces Portugal)
- Australia (replaces Byzantines)
- Siam (replaces Sumeria)
- Mali (replaces Hittites)
- New French and Spanish Leaderheads
- Fusilier and Grenadier units
- Constitutional Monarchy government
Primary Gameplay Modifications:
- Overhaul of governments
- Democracy improved!
- Republic downgraded
- Feudalism has communal corruption
- No forced resettlement with Fascism
- Doubled Roads and Railroad turns to complete
- Doubled ship movement rates
- Galleys and Curraghs slowed in ocean
- Revised civilization traits
- Unique Units tweaked
- Settlers and Workers do not require support
- Settlers cost 3 population
- City growth caps at 5/10 instead of 6/12
- Ancient Cavalry open to all with Monarchy
- Bombers require Advanced Flight and do not have land lethal bombard
- Modern Age units rebalanced
Rather than post directly into Completed Modpacks, I thought it wise to have people test it out. I've played through three games but certainly can't catch everything.
Things I'm interested in learning:
- Any bad graphics links that create a game crash
- Any errors in unit upgrade paths
- Any errors in the Civilopedia
- Any game balance issues
- Issues I didn't even think of
- Any suggestions for improvement
Thank you guys in advance!