At least you know where not to go. Maps really aren't that bad. It lets you see your surroundings earlier, allowing you to better plan early city placement or, at the very least, saves some turns on scouting. I'd much rather get a map than say, find out that there's a barbarian encampment 50 tiles away.
Ya getting a bunch of empty ocean revealed is a drag, although I've found its not that common that happens. More common, is getting to see where the next goody hut or two is so, I'd say over all it ain't so bad. It is probably the worst hut pop you can get mind you, but eh... are we really complaining about free stuff in a video game again?![]()
When the alternatives are getting your first social policy as early as turn 5, getting an archer that ignores terrain costs, or getting a pantheon for free, yes we are.
I like when the maps found in ancient ruins reveal the presence of current empires. How did the ancients know that Paris would be founded there?
I like when the maps found in ancient ruins reveal the presence of current empires. How did the ancients know that Paris would be founded there?