You need to be a programmer??

Count Zero

Chieftain
Joined
Oct 30, 2005
Messages
1
Hey Guys and Gals!

Just had a quick question, in order to change game rules etc. I now have to take up computer programming to edit my games? It just seems that the world builder is a inferior addition compared to the map editor that Civ 3 had. Just my two cents of fustration. Thanks for listening! :)

CZ
 
Personally, I think CivIV is very versatile since it uses xml and python. XML really isn't that hard to understand if you sit down and look at a .py file used by CivIV. Don't let the fact that it uses xml for the data files and python for the scripting scare you into thinking you won't be able to mod it yourself.
 
I don't have any programming experience but xml looks like code that's written in english
 
Personally, I think CivIV is very versatile since it uses xml and python. XML really isn't that hard to understand if you sit down and look at a .py file used by CivIV. Don't let the fact that it uses xml for the data files scare you into thinking you won't be able to mod it yourself.

Um--.py files are Python files not xml. In any case, xml seems easy enough to use and python isn't that bad once you get used to it. Basically, if they are harder to use, the return is that they are many times more versatile.
 
PointlesS said:
I don't have any programming experience but xml looks like code that's written in english

XML is kind of like HTML -- it's not really a programming language so much as a descriptive language. It's basically a plain-text database. the tags describe what the data is, and the data exists in between the tags.
 
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