I played Zara on Noble. Random events off because they screw up comparison games.
My goal was to avoid exploiting the AI's poor rush defenses. So I tried to imagine the AIs were human players and REXed while keeping up on the power graph.
Turn 0
Settle in place, the map generator can generally be trusted more than human logic.
Worker first, always the best choice when a there's a +5


(when improved) resource in the capital. Obviously this isn't as important if you start with a free worker. Human warrior rushes are a possible reason to build a defender first in multiplayer, but the AIs can rely on free units (high level) or weak human competition (low level).
Animal Husbandry first, the pigs are the best tile available.
Turn 3
Pop Fishing from hut.
Turn 4
Meet Montezuma.
Turn 7
Meet De Gaulle.
Put all espionage on Montezuma to unlock his power graph faster.
Turn 9
Discover Animal Husbandry.
Tech options:
Agriculture - No, not needed for any resources and farms are low priority when there is plenty of food and hills to mine.
Agriculture->Pottery - No, non-expansive granary in a food-rich capital doesn't pay off until size 6 or so and cottages are as useless as farms at the moment.
Mysticism - No, religion and monuments aren't needed for a creative civ.
Writing - No, not enough pop to support scientists, commerce is far too low to be multiplied by a library, and the city is not under culture pressure.
Horseback Riding - No, no horses.
Archery - No, warriors are fine until I can see the horses/copper situation.
Masonry - Yes, needed to hook up stone.
Bronze Working - Yes, I need to find copper and chop forests.
The Wheel - Yes, with the capital on a hill I will lose several worker without roads.
I decide The Wheel is more urgent, roading the pigs will save one worker turn immediately.
Turn 12
Aksum finishes Worker1
Worker1 builds pasture on pigs
Now that a worker is out, my priority switches to defense and growth.
Aksum builds Warrior1
Turn 15
Discover The Wheel
Tech options:
See turn 9 for the other options.
Bronze Working is the clear winner.
Turn 16
Worker1 builds road on pigs, this only costs 1 net turn since the road helps him get to the sheep faster.
Turn 18
Worker1 builds pasture on sheep.
Aksum grows to size 2.
Governor assigns 1 improved pig, 1 lake.
I hit "emphasize production" to make her move the lake citizen to the unimproved river hill sheep.
Turn 19
Aksum finishes Warrior1
Aksum builds Warrior2. With an extra starting warrior I might attempt a size-2 settler build, but 1 warrior and 1 scout is not enough defense for two cities.
Turn 23
Aksum finishes Warrior2.
Aksum builds Settler. The city grew to size 3 last turn, and the worker is falling behind on tile improvements. This is a good time to stop growth and allow him to catch up.
Worker1 builds camp on fur.
Turn 25
Discover Bronze Working.
The copper site on Montezuma's border is high-priority, I hope the settler gets there in time.
Tech options:
Archery - No, I will soon have copper and horses.
Horseback Riding - No, chariots are enough for now.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Agriculture - Yes, second city will need farms to grow.
Pottery - Yes, second city needs a granary. Cottages aren't useful yet.
Masonry - Yes, needed to hook up stone.
Writing - Yes, library will help with culture war in second city.
Mysticism - Yes, stonehenge will help with culture war in second city.
Iron Working - Yes, need to clear jungle on sugar and gems. Finding iron is a bonus.
I decide to go Mysticism->Masonry to fight for the copper against Monty's holy city.
Turn 29
Worker1 chops forest
Turn 31
Aksum finishes Settler
Aksum builds Worker2
Turn 33
Discover Masonry
Gondar founded 2S of copper
Gondar builds Stonehenge
Worker1 hooks up stone
Tech options:
Meditation - No, don't need monasteries yet.
Polytheism - Yes, still has a religion attached.
Agriculture - Yes, second city will need farms to grow.
Pottery - Yes, second city needs a granary. Cottages aren't useful yet.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Writing - No, stonehenge is enough culture for now. Not ready for specialists or cottages yet.
Archery - No, I will soon have copper and horses.
Horseback Riding - No, chariots are enough for now.
Iron Working - Yes, need to clear jungle on gems and grassland hills. Finding iron is a bonus.
My final decision is Iron Working. Happiness is not going to be a problem if I beeline Calendar, and Stonehenge should give enough culture that I don't need a holy city. The gems are more important than a quick granary in the 3rd city. And I am still too busy with resources to worry about farms.
Turn 35
Aksum finishes Worker2.
Aksum builds Warrior3.
Worker2 hooks up stone.
Turn 37
Aksum finishes Warrior3. Back ahead of Monty on power graph.
Aksum builds Warrior4. Hopefully this will keep me ahead until another settler finishes.
Turn 39
Aksum finishes Warrior4.
Aksum builds Setter.
Turn 40
Worker1 chops/mines forest hill in Aksum
Turn 41
Worker2 roads to Lalibela
Turn 44
Discover Iron Working
Worker1 cancels hill mine, and hooks up iron instead.
Tech options:
Meditation - No, don't need monasteries yet.
Polytheism - No, stonehenge and calendar is better than religion.
Agriculture - Yes, Gondar needs farms to grow.
Agriculture->Pottery - Yes, Gondar and Lalibela need a granary. Cottages aren't useful yet.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Writing - No, stonehenge is enough culture for now. Not ready for specialists or cottages yet.
Archery - No, I will soon have copper and horses.
Horseback Riding - No, chariots are enough for now.
Agriculture->Pottery it is.
Turn 45
Aksum finishes Settler
Aksum builds Worker3.
I am sticking with 1 worker per city for faster expansion, but I will crank it up to 1.5 workers per city as soon as I have all the high-priorty sites.
Turn 46
Lalibela founded 2E1N of horses.
Lalibela builds Barracks. (until Granary is available)
Turn 48
Gondar finishes Stonehenge
Gondar builds Barracks
Turn 49
Worker2 clears banana jungle
Turn 50
Aksum finishes Worker3
Aksum builds Settler
Worker3 clears banana jungle
Turn 51
Discover Pottery
Switch Lalibela to Granary
Worker1 chops forest
Tech options:
Meditation - No, don't need monasteries yet.
Polytheism - No, monty got this religion too.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Writing - Yes, my cities are almost big enough for scientists.
Archery - No, I have copper and horses.
Horseback Riding - No, chariots are enough for now.
Metal Casting - No, too expensive
Writing it is.
Turn 52
Worker2 hooks up gems
Worker3 hooks up gems
Turn 55
Discover Writing
Aksum finishes Settler
Aksum builds Worker4
Worker1 chops forest
Tech options:
Meditation - No, don't need monasteries yet.
Polytheism - No, monty got this religion too.
Aesthetics - No, can't afford marble wonders.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Mathematics - Yes, I'm chopping a lot
Alphabet - Yes, but it's cheaper to research what I need right now.
Archery - No, I have copper and horses.
Horseback Riding - No, chariots are enough for now.
Metal Casting - No, too expensive
So I research Mathematics.
Turn 57
Gondar finishes Barracks
Gondar builds Axeman
Turn 58
Worker2 connects Horses
Worker3 connects xxx
Turn 59
Aksum finishes Worker4
Aksum builds Granary
Addis Ababa founded 1E of Ivory
Addis Ababa builds Granary
Worker1 builds mine on copper
Worker4 finishes mining the hill in Aksum
Turn 62
Aksum finishes Granary
Aksum builds Library
Gondar finishes Axeman
Turn 63
Discover Mathematics
Tech options:
Meditation - No, don't need Monarchy yet.
Polytheism - No, don't need Monarchy yet.
Aesthetics - No, can't afford marble wonders.
Sailing - No, I can get trade routes more easily by roading to the Aztecs and French.
Sailing->Calendar - Yes, 5 plantation resources.
Alphabet - Yes, but it's cheaper to research what I need right now.
Currency - Yes, more trade routes is good
Construction - No, I'm being peaceful so I don't need catapults.
Archery - No, I have copper and horses.
Horseback Riding - No, chariots are enough for now.
Metal Casting - No, too expensive
I pick Sailing->Calendar for the resources.
Turn 64
Worker4 builds farm in Gondar
Turn 66
Aksum finishes Library
Aksum builds Aqueduct
Hire 2 scientists in Aksum
Turn 67
Gondar finishes Axeman
At this point I got bored and just rushed through the game to turn 100.