Arent11
Emperor
- Joined
- Nov 18, 2016
- Messages
- 1,230
So, since population science & some policy cards have been nerfed, alternative sources of science become more interesting. I experimented a little with just growing my cities - building granaries & aquaeducts instead of campuses & using the additional population to work ziggurats. It seems to work quite nicely, it allows you to concentrate on beelining military units.
Because of the city state/adjacency bonuses this might also be combined with a few well placed campuses. But it seems like a steep investment.
Just wanted to ask whether someone tried a similar approach?
Because of the city state/adjacency bonuses this might also be combined with a few well placed campuses. But it seems like a steep investment.
Just wanted to ask whether someone tried a similar approach?
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