First run at trying out Zulu civ. just got Impi and the 3 move is great UU ability.
I read they upgrade to Rifleman, which is nice instead of the so-so lancer path, and keep their move and other 'buffalo' attributes.
Question - after I tech up to Rifleman, my former Impi units are all that I have left right? New Rifleman I create in Industrial era are just normal 2-move I assume.
So is the strategy to crank out as many Impi I can afford while I can, before Industrial era hits and removes my ability to create 3-move infantry?
(E.g. Wth other civs I tend to make the minimal units needed for self defense at the level of play, usually Emperor, while I focus on getting good early science and city base. With the Zulu, maybe delay some buildings while cranking out Impi to be saved up for later upgrade to uber-infantry?)
I read they upgrade to Rifleman, which is nice instead of the so-so lancer path, and keep their move and other 'buffalo' attributes.
Question - after I tech up to Rifleman, my former Impi units are all that I have left right? New Rifleman I create in Industrial era are just normal 2-move I assume.
So is the strategy to crank out as many Impi I can afford while I can, before Industrial era hits and removes my ability to create 3-move infantry?
(E.g. Wth other civs I tend to make the minimal units needed for self defense at the level of play, usually Emperor, while I focus on getting good early science and city base. With the Zulu, maybe delay some buildings while cranking out Impi to be saved up for later upgrade to uber-infantry?)