Arexander, thanks for the info.
The bamboo road of Kyoto ca. 1898.
IBT
-Sapporo builds a Judicial System! Jaywalkers beware! Corruption drops to 1 Shield & 3 Beakers per Turn. A stock Exchange is ordered for completion in 5 Turns. Greed is good.
-Akita builds a Stock Exchange! A Sumo Wrestling Stadium (Sport Stadium) is ordered for completion in 4 Turns. (Culture is needed with Vladivostok next door.)
-Osaka builds a Saw Mill! The chopstick shortage is over! A Naval Base is ordered for completion in 6 Turns.
-T'aipei builds a Telegraph Station! No more waiting on the mail ship! Paiwan Worker (Colonial Conscript Worker) ordered to be conceived, born & raised in 3 Turns. His parents get to work...
-Russian navy continues to bombard British Shaghai. They're not using Molotov cocktails because those are a Finnish invention.
-Starvation at Pusan! I told them they'd regret not planting cabbage...
Japanese farmer plowing mud ca. 1897-1900.
Week 17, 1898, Turn 43
-(Gunboat) Kongo drops anchor south of Pusan. As long as it's there, the strait between Japan & Korea is open to us & no other.
-3 Civil Engineers & 3 Colonial Conscript Workers will finish mining the Hills northwest of Osaka in 2 Turns.
-Civil Engineer completes a road in the Hills northeast of Kagoshima & starts mining.
-With the arrival of the squadron from Akita, our entire navy, minus the (Gunboat) Kongo, is docked at Kagoshima ready to embark for conquest. They can also intercept the Russian navy off Shanghai from here if the tsar gets any ideas.
On 2nd thought, (CA) Kasuga steams to the waters between Kagoshima & Shanghai to keep an eye on that besieged city. The recon reveals an injured British Colonial Infantry carrying Raw Materials guarding the city.
(CA) Kasuga will remain at that station to try to determine Shanghai's total defenses as the Russians bombard it.
Yakatabune leisure boat ca. 1890-1896.
-2 Taxmen in Osaka are converted to Scientists to get Mountain Guns I in 2 Turns. For some reason, it had stayed at 3 Turns to completion when the new Turn started.
Convert several Taxmen to Engineers to build the Naval Base in 3 Turns instead of 6.
-Vacuum Tube is still on track to complete in 2 Turns in Kagoshima. We have a vacuum & we have a tube. All we have to do is put them together. Right?
-Convert an Engineer to a Taxman in Hamhung. Financial Institution will still be built next Turn.
-Convert all the Engineers in T'aipei to Taxmen. They could help raise a nerd, but not the Paiwan Worker.
-Rush the Tea Plantation in Niigata for 592 gold. Convert all the Engineers to Taxmen.
Japanese fruit seller ca. 1897-1900.
-Rush the Judicial System in Kuril Islands for 640 gold. City is losing 3 Shields & 12 beakers per Turn to Corruption so this is badly needed. Convert all the Engineers to Taxmen.
-Starvation in Pusan totally screwed up the Citizens. I look to find everyone "happy" & several Entertainers. Convert all entertainers & some Taxmen to Engineers to built the Stock Exchange in 3 Turns instead of 17. City still has 1 happy soul.
-Ryukyu Islands are a problem. Next build comes in 21 Turns... Can't afford a rush. All Citizens are Scientists, but I can't convert them to Engineers without losing Mountain Guns I in 2 Turns. For now, all hope lies with that Paiwan Worker mining it's Coconut Plains.
-Convert all but 1 Taxman to Engineers in Sapporo to build Stock Exchange in 2 Turns instead of 5.
-Checking the war in Cuba & the war in Europe: no cities have changed hands.
-2 Russian Civil Engineers are laying rails in the Forest northwest of Vladivostok. 2 more of their Civil Engineers are either building rails or mines in the Hills between Vladivostok & Mukden.
-The Chinese Steam Transport anchored in our Sea southwest of Kagoshima is still there.
-Current revenue is 1155 gold per Turn.
IBT
-A British envoy says that 32 gold will ensure our "puny civilization's survival." I give it to them, but they better watch out. We'll have indoor plumbing soon.
They are "annoyed" with us.
-Russian navy bombards Shanghai. It was hard to catch, but it looked like the British have 3 or 4 Colonial Infantry garrisoned there, all damaged now.
-Sendai builds a Naval Base! A University is ordered to be completed in 8 Turns.
-Tokyo raises Japanese Infantry! I'm tempted to order a Saw Mill or Tea Plantation in 2 Turns to get the city to 190 Shields per Turn, but I order another Japanese Infantry. We need to load up those ships in Kagoshima & kill somethin'.
-Hamhung builds a Financial Institution! A Judicial System is ordered to be complete in 3 Turns. City is losing 3 Shields & 6 Beakers per Turn to Corruption.
-T'aipei produces Raw Materials!
Hand weaving silk ca. 1897-1900.
-Niigata builds a Tea Plantation! A Saw Mill is ordered to be completed in 7 Turns.
Curing tea leaves in Japan ca. 1897-1900. Clothing optional apparently.
-Kuril Islands completes a Judicial System! Corruption is down to 1 Shield & 5 Beakers per Turn. A Factory is ordered to be completed in 17 Turns.
-Starvation at Pusan! Blah blah blah.
-Seoul has completed a Judicial System! Corruption is down to 2 Shields & 3 Beakers per Turn. A Saw Mill is ordered to be completed in 3 turns.
-We catch Hispaniola trying to plant a spy! We let the
gaijin go. Being from there is punishment enough.
Week, 21, 1898, Turn 44
-The Russian navy is doing something odd now. They moved a damaged Perseviet Class BB into Chinese waters northwest of Fuchou. A Petropavlosk Class BB is in British waters southeast of Shanghai. The rest of their fleet retired north after bombarding Shanghai as usual.
Visible are 4 Perseviet Class BBs, 1 Petropavlosk Class BB, 4 Vladmir Monomakh Class CAs, 1 Bogatyr Class PC & 2 Coastal Gunships. They are definitely building BBs in Port Arthur...
-Still no sign of the British navy. An injured British Colonial Infantry is still visible in Shanghai.
-Japanese Infantry in Tokyo is renamed (JI)
2nd Provincial Division. They march to Kagoshima to join the invasion forces we have gathering there.
-Raw materials in T'aipei are loaded onto (TR) Meiji Maru which steams for Kagoshima.
-Rush Judicial System in Ryuku Islands for 692 gold.
-Rush the Paiwan Worker (Colonial Conscript Worker) in Paiwan for 240 gold. (TR) Awa Maru steams there from Kagoshima to pick him up next Turn.
Japanese stone carvers ca. 1897-1900.
-Convert 9 Engineers in Hamhung to Taxmen. Will still build Judicial System in 3 Turns. Can't afford to rush it.
-Convert some Taxmen to Engineers in Niigata to build Saw Mill in 4 Turns instead of 7.
-Convert several Taxmen to Engineers in Kuril Islands to build Factory in 5 Turns instead of 17.
-Starvation in Pusan continues to create lots of Entertainers making all the Citizens "happy." Convert all Entertainers & some Taxmen to build Stock Exchange in 3 Turns instead of 14.
-Convert several Engineers to Taxmen in Seoul. Will still build Saw Mill in 3 Turns.
Thinking seriously about taking the Bonus Plains from Hamhung & giving it to Seoul, but I decide not to do it, yet. Seoul is Korea's powerhouse, but Hamhung needs to be built up 1st.
-Convert 1 Taxman to Engineer in Sendai to build University in 7 Turns instead of 8.
-Revenue still at 1155 gold per Turn. 3 techs coming next Turn!
-Current Victory Points Top 5: Russia 284, USA 264, France 262,
Japan 242, Germany 228.
IBT
-Austria-Hungary & British Empire make peace!
-Germany (Austria-Hungary's Siamese twin) & British Empire make peace!
-Our reasearchers discover Mountain Guns I! Begin researching Howitzers I.
-Sapporo builds a Stock Exchange! A Saw Mill is ordered to be completed in 3 Turns.
-Kagoshima builds the Vacuum Tube!!!
-Our scientists discover Howitzers I! Have gun, will travel. Begin researching Chemical Engineering.
-Our scientists discover Chemical Engineering! Begin researching Advanced Mining Techniques to be complete in 4 Turns.
-Chemical Plant is ordered built in Kagoshima to be completed in 5 Turns.
-T'aipei recruits a Paiwan Worker (Colonial Conscript Worker)! A Colonial Constabulary is ordered to be completed in 3 Turns. City is losing 2 Shields & 3 Beakers to Corruption.
-Ryuku Islands build a Judicial System! Corruption is down to 1 Shield & 4 beakers per Turn. A Factory is ordered to be completed in 23 Turns. The city's cultural influence expands!
Week 25, 1898, Turn 45
-The Russian navy is stacked up on the Coast northwest of British Shanghai, but it didn't bombard the city & the Colonial Infantry there is totally healed... I check with the Foreign Advisor & they are still at war. Very odd.
(CA) Asuga stays on station to watch the situation.
-We cash in Raw Materials from T'aipei @ Osaka!
Tea pickers in Japan ca. 1897-1900. Find the little girl who is checking out the photographer...
-Workers & Engineers in the Hills northwest of Osaka complete the mine. They are all set to build a road & complete it immediately. They'll all be available to work elsewhere next Turn.
-(TR) Meiji Maru steams from Kagoshima to T'aipei to await more Raw Materials.
-New Paiwan Worker @ T'aipei boards (TR) Awa Maru which transports it to Kagoshima. It disembarks & begins mining the Hills northwest of Kagoshima. Mine will complete in 5 Turns.
-Scientists in Ryuku Islands are converted to 1 Taxman & the rest Engineers to build Factory in 6 Turns instead of 23. Some production is finally in sight for this city. Advanced Mining Techniques will still complete in 4 Turns.
-Decide to switch the Chemical Plant build to Tokyo. With it's Japanese Infantry prebuild, the Chemical Plant will complete in 2 Turns there rather than 5 in Kagoshima. The 50% Research increase & 2 Shileds per Turn from the Chemical Plant will really boost Tokyo. Downside is that we'll lose some Turns to build veteran units there.
-Kagoshima Switches to Saw Mill to be completed in 2 Turns with all Taxmen & some Scientists converted to Engineers.
-Tokyo switches from Japanese Infantry in 1 Turn to Chemical Plant in 2 Turns. Convert several Scientists to Taxmen because converting them to Engineers didn't speed the build at all. Advanced Mining Techniques will still complete in 4 Turns.
-Convert some Engineers to Taxmen in Osaka. Naval Base will still complete next Turn.
-Rush Saw Mill in Seoul for 768 gold. Convert all Engineers to Taxmen.
-Rush factory in Kuril Islands for 640 gold. Convert all Engineers to Taxmen.
-Osaka will complete Naval Base next Turn.
-Convert a few Engineers to taxmen in Hamhung. Judicial System will still complete in 2 Turns.
-The Worker build in T'aipei turned several Citizens into Entertainers. Convert all the Entertainers into Taxmen & just enough Engineers to build the Colonial Constabulary in 2 Turns instead of 3.
-Convert a few Engineers to Taxmen in Niigata. Will still build Saw Mill in 3 Turns.
-Starvation in Pusan continues to turn Citizens into Entertainers. Convert them & some Taxmen to Engineers to build Stock Exchange in 3 Turns instead of 13.
-Check all the cities again to make sure no riots are breaking out. Finland has protested rumors of Molotov cocktail use in Japan...
-Revenue is 1249 gold per Turn. There's 203 gold in the Imperial vault currently. We're acting like a bunch of "tax & spend" liberals.
Ca. 1890s.
Future Notes:
Seoul is on it's way to becoming a juggernaut. Hopefully, it will soon be able to 1. produce units to defend Korea & 2. build up troops to invade Manchuria. This would free up the home island cities to build for conquest in China or the Pacific islands. I think Hamhung & Pusan should be secondary to Seoul in development priority.
We need to be building BBs as soon as possible to keep up with Russia among many other reasons.
I think with 2 more veteran Japanese Infantry we'll be able to begin to tackle Spain's Pacific colonies. Guam looks like a ripe 1st target. The home islands can continue to build & ship units as we island hop.
Unless a replacement for Zeletdude has been found:
Prime Minister El Justo is at bat!
eazyhasaids is on deck!
Had to make the game file a .rar because the .sav was slightly bigger than the forum allows.
EDIT: I added screenies of the Wright Flyer Splash & the Foreign Advisor screen in my previous posts above. Thanks to everyone for the help on that.
Happy New Year!