Recent content by slc193

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    Civil War

    I think this makes sense. BUT....there needs to be a way to deal with it. Maybe the development of the printing press reduces this effect by some percentage, and then the same for radio or mass media, and/or fiber optics (to represent the internet).
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    Fix-It List

    So I played the game fine for a week. Then suddenly today, I get the "cannot locate the CD-ROM" error. The tech support website doesn't help because it simply claims that it is a mislabeled CD. I know that is not the case since I was able to play for the past week. Any thoughts on why this might...
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    Getting rid of Barbarians

    I am trying create a mod with goody huts but no barbarians. I went into the scenario properties and set the map options to no barbarians. But I f I play on any level above emperor, they still show up. If I try to delete them as a civilization, the editor crashes. Any thoughts on how to get rid...
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    Quick Answers

    Yeah, Shipyards is it. But another question: When dealing with the Black plauge, does one need to cut off (pillage) all roads to a city to isolate the epidemic or will surrounding the city w/ your own units suffice? Any other thoughts on dealing w/ the plauge?
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    Rise and Rule for Civ3:Conquests

    Yes. Open the RnR mod, then save it under a different file name. Then you can create a map or do whatever else you want to it. All of RnR's features will be part of this new Mod, and you will still have the original untouched to create additional maps in the future. What I am wondering is if...
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    Diplomatic balance of power

    So this is a little off topic but I havent found which Civ4 thread to post this on: I would really love it if Mutual protection pacts worked a little different. I get so annoyed when Civ A attacks me, then I defend myself, but me attacking any of Civ A's units (even in my own territory) then...
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    Civil War

    This is true. But it has a lot to do with citizen managment. If your people are happy, why would they rebel? If you are a dictator who rules with an iron fist, there will always be some people who want more freedom. But you do also have to have the other extreme. Having fanatics (like...
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    Rise and Rule for Civ3:Conquests

    I dont think that this is supposed to be a technology like gunpowder or steam engines. Rather a social development similar to ecology, unionization, social contract,etc. It is the acceptance of gambling as an established business, rather than something that people do behind closed doors w/ just...
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    Rise and Rule for Civ3:Conquests

    I had to go and copy it from my PTW units folder. What I actually did was copied everything from the PTW folder and then pasted it in the Conquests\units folder, saying no to any overwrites. That way *everything* that wasnt there now is. And I had to do this even though I have all patches...
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    Civil War

    I like the idea of having the possibility of civil war when changing governments. But I think that it will depend on what gov'ts you are changing from and to. I think that the odds of a civil war would be higher if one were to change from a democracy to a theocracy than if the transition were...
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    Civil War

    I dont think that one should have to give up any power or cities, if they manage their citizens appropriatley. Here are some potential ways to reduce a conquered city's desire to rebel: 1. Ratio of foreign to domestic citizens per city: If you take a city, have a large garrison to disuade a...
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    Rise and Rule for Civ3:Conquests

    It's just bad luck. I have had that happen occasionaly as well. Sometimes w/ 5 turns. Though not ever w/n the radius of the same city.
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    Civil War

    I LOVE THIS IDEA! I have been wishing for a way to end wars between others so I dont get dragged in for a long time.
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    Civil War

    I think that the potential for rebellions is a good idea, but that it greatly depends on your form of government, interaction with the people, and composition of your people. Composition: If you have conquered another civ or a large portion of another civ, then foreign residents are more...
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    Rise and Rule for Civ3:Conquests

    I dont know if the developers did this on purpose but here are a couple of fixes that I had to do to my units. None of the tanks had the blitzing ability enabled. Granted that it shouldnt be for the first generation of them (MKIV), but the others have it even specified in the 'pedia. I also...
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