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  1. OzzyKP

    v94 Rome

    Hey all! I went and bought the DLCs I was missing and finally booted up my first game of the mod. I think I did something wrong. During the autoplay I saw a button that let me watch the autoplay. That was super neat to see how everyone else was doing, but once I started playing the map was...
  2. OzzyKP

    Which Civ4 Wonders of the World Have You Visited?

    Howdy Civ4 folks! Simple question, which of the Civ4 wonders of the world have you personally visited? After answering the poll, please post to say how many you've visited, let's see who has the most! I'm excluding those that are destroyed and lost, but including those with ruins that can...
  3. OzzyKP

    Which Civ5 Wonders of the World Have You Visited? (Pt 2)

    Howdy again Civ5ers! Simple question, which of the Civ5 wonders of the world have you personally visited? After answering the poll, please post here to say how many you've visited (from both threads), let's see who has the most! I'm excluding those that are destroyed and lost, but including...
  4. OzzyKP

    Which Civ5 Wonders of the World Have You Visited? (Pt 1)

    Howdy Civ5 folks! Simple question, which of the Civ5 wonders of the world have you personally visited? After answering the poll, please post to say how many you've visited (from both threads), let's see who has the most! I'm excluding those that are destroyed and lost, but including those...
  5. OzzyKP

    Which Civ6 Wonders of the World Have You Visited? (Pt 2)

    Howdy again! Simple question, which of the Civ6 wonders of the world have you personally visited? After answering the poll, please post here to say how many you've visited (from both threads), let's see who has the most! I'm excluding those that are destroyed and lost, but including those...
  6. OzzyKP

    Which Civ6 Wonders of the World Have You Visited? (Pt 1)

    Howdy folks! Simple question, which of the Civ6 wonders of the world have you personally visited? After answering the poll, please post to say how many you've visited (from both threads), let's see who has the most! I'm excluding those that are destroyed and lost, but including those with...
  7. OzzyKP

    Why Does The Game Engine Auto Assign Citizens To Suboptimal Plots?!

    Can someone explain why the city picks the 1 food, 3 production tile over the 1 food, 3 production, 2 faith, 2 gold and 1 science tile? Grrr. Updated title so subject of thread is more clear.
  8. OzzyKP

    [GS] [1.0.2.39] No production boost for wonders

    I am running the Gothic Architecture policy (+15% production for wonders) and am suzerain of Brussels (+15% production for wonders), but I don't see any additional production for my wonders. I am playing as Kupe on a large archipelago map, immortal difficulty. Mods in use: Better...
  9. OzzyKP

    Rebalance Field vs. Factory

    It strikes me as odd that I can just about supply three master tobacconists in a factory with just one expert tobacco planter on a tobacco resource (in my current game the planter yields 29 tobacco and the factory consumes 36). In my games I can typically get by with just a handful of super...
  10. OzzyKP

    Triangle Trade

    It would be nice for a ship in Africa to go directly to Europe and vice versa.
  11. OzzyKP

    Improving Natives

    In the original game I vaguely recall seeing natives cities changing after trading them a lot of tools or other items. I don't recall if there were any real effects of this, but i always imagined that through frequent trades with the colonial powers they were civilizing. I'd love to see a...
  12. OzzyKP

    Free Troops from King for War

    I mentioned this in another thread and was asked to take it elsewhere, so here ya go: When the king declares war on someone and I ask for troops, the player gets a huge boost to their military. A man of war and some royal troops is often enough to start conquering. In a recent game I eliminated...
  13. OzzyKP

    Roaming fur trappers

    A radical suggestion: we should use the whaling boat mechanic on trappers. Let them wander the wilderness and bring back furs. More accurate than trapping one spot of beaver for 200 years right next to a major city. I think it would be fun and unique.
  14. OzzyKP

    Removing Rush Purchasing of Buildings?

    This makes me wonder whether we should get rid of hurrying production altogether. It is an abstraction well suited for Civ where there isn't an economy as detailed as Colonization, but seems out of place in Colonization. All raw materials in this game come from somewhere. Either purchased...
  15. OzzyKP

    [PYTHON] Python Newbie Question

    I'm making my first attempt to do something in Python and... I'm lost. I'd like to have a worker created, owned by a particular AI civ when a corporation spreads to a city. My hope is to have corporations spread & operate independently, and have them build rail lines on their own. I have...
  16. OzzyKP

    Super Choppy Mouse on New Computer - Win8.1

    I just bought a new laptop. Yet, despite being more powerful than my desktop when I try to play Civ the mouse is all choppy. It makes playing very difficult. Trying to move units with my mouse is difficult as they often go to places without my clicking. I didn't at all expect that...
  17. OzzyKP

    Is There Meaning Behind Firaxis' Brave New World New Cover Art?

    I blogged: http://www.huffingtonpost.com/alex-koroknaypalicz/is-there-meaning-behind-f_b_3193008.html (and I linked to CFC btw)
  18. OzzyKP

    Merging FFH2 and the Earth 1000 AD Scenario

    I love FFH2 and I love the 1000 AD Scenario, so I decided to combine the two. Sadly, I've hit a snag, I'm not sure what I missed, but it crashes on me when I try to start a game. Can anyone help?
  19. OzzyKP

    Shouldn't it be ISDG?

    Why is this game being called the Multi-Team Demogame III? Shouldn't it be called an Inter-Site Demogame? It seems previous inter-site games were called inter-site, why isn't this one?
  20. OzzyKP

    [MAP] Ozzy's America for The Authentic Colonization [TAC] mod

    This is a map/scenario for those of you who want to play a more historical/realistic game. I've taken the great New World map by Modfather and added several terrain tweaks. Then I paired it with The Authentic Colonization mod. All the natives have been placed in earth-accurate locations...
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