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Old Jun 23, 2010, 02:24 PM   #1
mechaerik
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Morocco

MOROCCO



A module that adds Morocco to your game.

LHs:

Ahmad al-Mansur (Charismatic/Imperialistic)
Spoiler:


Yusuf ibn Tashfin (Expansive/Spiritual)
Spoiler:



UU:
Black Guard (Musketman)
+15% City Strength
Spoiler:


UB:
Ribat (Courthouse)
Provides 3 (as opposed to 2)
-25% War Weariness
Spoiler:

Note: Ribat is from Walter Hawkwood's EE Forts pack.

DOWNLOAD: http://forums.civfanatics.com/downlo...=file&id=14919

Hecho in the People's Republic of mechaerikistan (PRm)



Known Issues and Stuff:

None at the time
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Last edited by mechaerik; Jun 23, 2010 at 02:30 PM.
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Old Jun 23, 2010, 04:33 PM   #2
The Capo
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This looks really good and well put together, I especially like the new leaderheads and the unit.
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Old Jun 27, 2010, 04:39 PM   #3
The_J
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Just seen this in the database, and whoa, 2 custom leaderheads and a new unit?
Not that i could use this civ, but still a .
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Old Jun 27, 2010, 06:20 PM   #4
mechaerik
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The unit was easy, and so was Ahmad al-Mansur (he's just Alex's head with Perry's beard and Cyrus's robe on Zara's animations). Actually, Ahmad al-Mansur isn't even based on the guy, its based on a picture of one of his diplomats to England (I couldn't find a picture for him).

Yusuf ibn Tashfin gave me some trouble though, it took me a while to figure out what to do with him.
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Old Jul 07, 2010, 10:13 PM   #5
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Brilliant work. I'm using Yusuf as the base for Sunni Ali of Songhai. It's an incredible job!
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Old Jul 09, 2010, 06:46 PM   #6
mechaerik
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Thank you!
Trying to figure out what I should make next. Probably an African or Asian civ.
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Old Mar 10, 2011, 07:25 PM   #7
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I can't get these mods to work no matter what I do.

If I put them in a mod that has art affecting the other civs, the mod won't work.

If I try to make my own mod, the civilization won't load. What is going on?
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Old Jun 29, 2011, 05:37 PM   #8
dacubz145
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Very cool and useful civ, using it in my mod! Credit will be given
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