just one question:
we can purchase city tiles before currency?
On This pic we can read that "Love of the King day" has the effect of increasing the food output of the city
Slight correction: "We love the King day" has an impact on the growth of the city only (i.e. it ads 25% to your excess food), not on its total food output. If your city doesn't grow, "We love the King day" has no impact.
There's something I noticed that interested me from the recent preview pics. If you look at this pic here:
http://www.jeuxvideopc.com/articles/2580-civilization-v/image-14641.php
It says very clearly of Liberty Branch that "it cannot be Active (emphasis mine) at the same time as Autocracy" Now, maybe I'm grasping at straws, but this seems to suggest that you *can* switch between Liberty & Autocracy-but you just can't have both operating at the same time. Indeed, it suggests that you might not even have to abandon the policies you've gained in Liberty in order to obtain policies in Autocracy.
Aussie.
The player doesn't have the required tech. Autocracy and Order are both locked until the industrial era.and what about the lock icons at bottom-right of the labels...?
The player doesn't have the required tech. Autocracy and Order are both locked until the industrial era.
settler units can be build only when city reaches some population point.
Yes, but Tradition and Honor are available from the start. It just means that the player hasn't "bought into" those tech trees.
EDIT: Actually perhaps all the tech requirements have been met for those later policies, because they look "unlockable" and do not have a "unlocked at such and such era" message and they are not blacked out like we have seen in other screens such as this http://www.jeuxvideo.com/screenshots/images/00036/00036154_027.htm. But I could be wrong. Either way, it seems the devs were/are still working on the SP interface, because those locks are something relatively new.
2 different games : if you look at the world's shape in the minimap, it's obvious !