PYITE
Prince
- Joined
- Dec 14, 2016
- Messages
- 396
Ah, yea the map spawns seem pretty bizarre using ordinary settings. I did a few tests where I played the starts for a little, and recorded a video.
There's 4 starts all on King/Normal/Standard/Continents and purely uncut footage, so for reference the timestamps are 1:35 19:40 37:55 43:52 but notably 37:55 is the particularly ridiculous start for more than one reason. I actually froze for a second because it was so stupid. Not only did I spawn in the middle of a useless desert, Gorgo's right there too.
One thing I noticed was that it was rather hard to get a joint war going. Normally if the option is available, they'll go for it.
Also in game 4 I popped a builder from a hut. That seems a bit too strong. The first 2 games were sorta normal, so not much to say about them-- but then again game 2 was an isolated start so I really don't know.
I'll also include the saves, but some of them aren't turn 0 because apparently 4000 BC autosaves are not useful things.
There is a start location bug, here is a link to the hotfix and bug thread
https://forums.civfanatics.com/threads/fall-update-2017-bugs.623553/page-4#post-14898154
https://forums.civfanatics.com/threads/assignstartingplots-lua-from-v-1-0-0-167.623581/