Quite interesting turnset
IHT (195) - 3 (198)
Nothing, really. Whip some more infra, mostly aqueducts. Put units into place for an assault on Alex.
4 (199)
Steal Astro off Alex as I finally had enough EPs.
6 (201)
Steal PP off Monty on the second attempt. DOW Alex, move stack towards Sparta and Mycenae.
7 (202)
Revolt (at -10%
) and capture Sparta. Kill 11 defenders, losing 2 maces and a vulture. Decided to go for Sparta because his fleet were stationned there (and auto-killed upon capture). Spawn another GG and settle him as MI in moai/HE city.
Asoka finally captures the barb city on his island
8 (203)
Capture Mycenae, lose 2 maces and kill 5 defenders.
9 (204)
Alex spawns a GE, let's hope he uses him wisely
Monty in WHEOOH...
10 (205)
Revolt and capture Pharsalos, *just*. Lose 2 maces and kill 3 defenders. This has been a pretty bloddy war, for us as well... Start marching on Athenes.
11 (206)
Monty starts research on Rifling. Steal RP on the first attempt.
IBT
Alex moves some units out of Athens... funny.
12 (207)
I could attack them but would be across the river so I attack the lone lbow and move the stack there...
Should've gifted Alex Paper before the war as he's researching Edu afterwards and might have finished in time... oh well.
IBT: Indian revolt in Delhi.
I sent out a galley with spies to monty as they were all used and IBT the galley kills a caravel. I thought I was sending it safely, with no caravel in range... no harm done though
13 (208)
Start the turn by revloting Athens... let the bloodbath commence!
15 (210)
Sparta and Mycenae are out of revolt. Our last, brave maces close in on Corinth.
16 (211)
Revlot and capture Corinth. That one went better than expected
6 kills w/o losses. Helped along with the surviving maces capturing the western cities.
IBT: BRILLIANT for us, HC captures a barb city not too far away from us and rescinds his vassallage to monty
Hope at last
18 (212)
Stop here because a GSpy spawns in Uruk.
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Game looks in better shape now. I didn't play this turn yet, just hit enter to find out what kind of GP would spawn. What do you want to do with it? I'd go for a second SY, since we'll get access to the improved spy buildings soon.
Spies are arriving in Monty's city to put the 5k EPs to use, starting on the next turn (waiting for discount).
Monty has an island city, I am building a galleon to locate it and discover HC's city to find out where to steal from cheapest. Switched EPs on HC.
Since capturing the 2 western cities, we finally have enough workers
I have been focusing on growth a bit more. Since we should get Chemistry soon, building workshops everywhere isn't a bad idea, we were planning to run some sort of HE anyway.
Units are recovering in Athens, our PLENTYFUL stock of Lbows is watching over them. I think we should be able to take Knossos after a revolt and maybe a few suicide LBows. I mean, come on, those LBows aren't good for anything anyway... not at this point.
Another, and most likely better option is to wait 2 turns. Steal rifling in 1t, upgrade a few maces or lbows, then march on Knossos. That's probably what I'd do.
Our eastern cities should build a few galleons, to get our units to Asoka's cities.
Re Monty war: Not sure he'll declare on us, though it's likely. HC going free gives us more time (since Monty's power dropped). We should try and get Chemistry and build a few frigates, to try and take out a stack of his, should he attack. Darius would trade chemistry with us but not at an acceptable price.
Overview of New-Sumeria:
Territory that we desperately need to explore: