I'm your Daddy
Your just my play thing
- Joined
- Oct 18, 2007
- Messages
- 93
also is there any way you could pack and post it the old fashioned way? the self extracting .exe seems to screwed up my bluemarble install.
Dale,
Will the Combined Arms Stack Attack Mod be added to this mod?
Hi Dale!
I'm on Bts 3.13, and your fantastic mod seems to refuse to run. It's well in the /Bts/mods, yet it doen't begin to run. "Excuse Windows for the mistake, send an error message.."
haha, from the looks of it I think we all are going crazy for the combo effect. When you do add in ranged bombardment you might as well throw in archery while your at it since every one seems to like that combo. I'm a fan of JFortZoC and influence driven combat but I know those are not yours so I can add them in myself.
Yes.
That's great news...I look forward to it.
The next version of DCM will include:
1. CivChanger
2. RangedBombard
3. CASA (in its initial stages)
4. OpportunityFire
5. Updated BombingMissions 1.2
I hope to have it out in a few days.
Dale,
As usual, great work! You completed this update so fast, I was still in the middle of play testing the last version. Wow!
Only two problems I found with the Version 1.1 download:
1. Download did not include the original files to create the CvGameCoreDLL.dll file.
2. Download did not include the Archery Barrage feature/capability.
V/R,
Orion Veteran
How hard would this mod be to combine with the Wolfshanze units?
That would be nice
holy god dale.....
ill think ill wait for a week before using your mod,
cause you update the version each day or so!
dear lord dales on fire!!!!!
keep it up dude , you rock.
I've looked over Archery Barrage and I'm not convinced its a good concept for the standard game. In a standard game one tile is measured in kilometers (usually 100 meaning the max distance from adjacent plot is 50 kms) whilst the best longbows could only reach a couple hundred yards. I fail to see the reality in an archer unit supposedly barraging over 50 kms into the next tile.