Just play Civ 5Micromanaging boats sucks. Settlers and workers should be able to swim
Completely Dumb Ideas
Just play Civ 5
Rhye's and Fall on Civ 5 already exists. We know from experience that this is the first step. So we'll wait and see (just kidding).What if, that itself is one
DOC on Civ V. Release date, god knows.
Nah, Leoreth should eventually turn DoC into brand-new completely separated from Civilization gameDOC on Civ V. Release date, god knows.
More like it's in mids of beta testing, and taking part in it I can say, gods does this game suck ... I mean vanilla Civ 5, Rhye is making it into something very interesting but that's uphill battle. It has some features that would make Civ4 RFC much better but also it has just so much dumb stuff it is quite frustrating.Rhye's and Fall on Civ 5 already exists. We know from experience that this is the first step. So we'll wait and see (just kidding).
Rhye's work is phenomenal, but jesus christ ONE UNIT PER TILE does not work in RFCMore like it's in mids of beta testing, and taking part in it I can say, gods does this game suck ... I mean vanilla Civ 5, Rhye is making it into something very interesting but that's uphill battle. It has some features that would make Civ4 RFC much better but also it has just so much dumb stuff it is quite frustrating.
Yeah that fighting mechanics is dumb, but let's be real every civ game fighting mechanics is dumb. You kind of can get used to it though, has it's pros and cons (mostly cons). If that was only thing I would have no problem adopting, they did introduce some cool stuff in that game too, so I remain hopeful, but there is still a lot that need do-over.Rhye's work is phenomenal, but jesus christ ONE UNIT PER TILE does not work in RFC
I never understood where the concept of "stacks of doom" came from. The way people refer to unit stacking, you'd think that they never built a single catapult or skirmisher.Yeah that fighting mechanics is dumb, but let's be real every civ game fighting mechanics is dumb. You kind of can get used to it though, has it's pros and cons (mostly cons). If that was only thing I would have no problem adopting, they did introduce some cool stuff in that game too, so I remain hopeful, but there is still a lot that need do-over.
A minor thing but really got me, was when I have seen a airship embarked when over water... Yes flying unit switched into naval transport.
imoRhye's work is phenomenal, but jesus christ ONE UNIT PER TILE does not work
1UPT doesnt feel too bad until you play an actual warmonger, then you realize that having more than six units kills your planning completely.imo
In my opinion sullla's critique of Civ5 is still accurate and applies to Civ6 as well as likely Civ7 and any other game in the series because that is the direction that Firaxis has chosen for whatever reason. 1UPT does not just impact combat itself it worms its way into every aspect of the game design.