yung.carl.jung
Hey Bird! I'm Morose & Lugubrious
I would agree with most that @Lily_Lancer is trolling. Lately he hasn't really made any informative or strategic posts, which is a shame. He used to post some really valuable information, but nowadays he mostly ridicules players for not playing Deity. I wish he'd return to posting more productively.
They're slightly better at defending cities. That's literally all there is to it. I have Vanilla still on my other PC and play it every now and then. It's actually harder in some regard, because R&F and GS introduced so many beneficial mechanics for the player. Absolutely nothing has changed in most regards. They're not more aggressive nor more likely to win the game.
I am your cousin, spiritually. And yes, I don't always have fun. Civ only really became fun for me when I heavily modded Civ 5. And in the beginning of course, when there was still challenge.
Ask yourself this: How much fun is there playing against a chess computer when you know for a fact that the chess computer is programmed to never win? There is very little fun in that. And that's Civ 6 for ya. The AI is programmed to **** around for 300 turns so that almost everyone can finish the game in time.
I haven't lost a single game on Deity in either 5 or 6 (after getting gutted initially by Deity AI in 5. Took me about 4 or 5 tries to win I think). I keep asking for people to post impossible starts, but it never happens.
Even when I commit to not-rerolling, not reloading, not exploiting the AI, I still finish around T200-T250.
I think that is just your experience. Also, you take offense at mechanics like chopping, when for me chopping is "going with the flow". I'm pretty sure people have won Deity with a single city, which is suboptimal in literally every single regard. So yeah, "optimal" play is not necessary for Emperor, Immortal, nor Deity.
My first game in Civ 6 was on Emperor, my second on Deity, both were won without minmaxing or trying very hard. I had no prior knowledge of game mechanics or strats. But as you say correctly, a lot of things carry over. Civ 6 is not that different from Civ 5.
No offense, but when people say something like "a lot of Deity players reroll and save scum!!" you are just rationalizing your own failure. It's okay to not play at Deity, honestly Deity isn't much harder than Emperor or Immortal. It's just artificial difficulty.
But when you say stuff like that, you make your own position less belieable. Plenty of players win Deity without save-scumming or rerolling maps, it's not that hard when you already know the strategies and the mechanisms of the AI. Civ has zero mechanical skill involved, so it all boils down to knowledge and decisionmaking.
The AI is light years ahead of where it was at launch
They're slightly better at defending cities. That's literally all there is to it. I have Vanilla still on my other PC and play it every now and then. It's actually harder in some regard, because R&F and GS introduced so many beneficial mechanics for the player. Absolutely nothing has changed in most regards. They're not more aggressive nor more likely to win the game.
I think my cousin has an obsession and is not really enjoying a game. He even says you cannot have "fun" at deity, it is a totally different experience that is very frustrating and unforgiving.
I am your cousin, spiritually. And yes, I don't always have fun. Civ only really became fun for me when I heavily modded Civ 5. And in the beginning of course, when there was still challenge.
Ask yourself this: How much fun is there playing against a chess computer when you know for a fact that the chess computer is programmed to never win? There is very little fun in that. And that's Civ 6 for ya. The AI is programmed to **** around for 300 turns so that almost everyone can finish the game in time.
He wins less than 1/3 of deity games he plays. And Im sure there are better players out there, but Im not aware of a simple player in the world that wins on deity more than half the games without exploits.
I haven't lost a single game on Deity in either 5 or 6 (after getting gutted initially by Deity AI in 5. Took me about 4 or 5 tries to win I think). I keep asking for people to post impossible starts, but it never happens.
Even when I commit to not-rerolling, not reloading, not exploiting the AI, I still finish around T200-T250.
King is the last difficulty level on which you can reliably win simply going with the flow, without min-maxing, chopping everything in sight, optimizing all decisions, chaining eurakas etc.
I think that is just your experience. Also, you take offense at mechanics like chopping, when for me chopping is "going with the flow". I'm pretty sure people have won Deity with a single city, which is suboptimal in literally every single regard. So yeah, "optimal" play is not necessary for Emperor, Immortal, nor Deity.
Im sure you are a long time player and that you have played a lot and researched a lot about the game. There are strategies you can use to win. And probably you have learned and studied many of them.
But you can only do that by studying the game inside and outside: watching online videos, reading guides and playing hundreds of hours.
To pretend that a new player should have the same knowledge or hability it is not reasonable.
My first game in Civ 6 was on Emperor, my second on Deity, both were won without minmaxing or trying very hard. I had no prior knowledge of game mechanics or strats. But as you say correctly, a lot of things carry over. Civ 6 is not that different from Civ 5.
Don't forget save scumming
I've been playing since Civ 2 (So 20+ years). I play on Emperor (3rd highest difficulty) and I only win about 50% of the time. Two of my last three games America beat me by a handful of turns.
What many Deity players won't tell you is how often they re-roll the map when they get stuck with a crappy start. Or when they ragequit on turn 30 cos they start stuck between Montezuma, Gheghis Khan, and Aminitore.
No offense, but when people say something like "a lot of Deity players reroll and save scum!!" you are just rationalizing your own failure. It's okay to not play at Deity, honestly Deity isn't much harder than Emperor or Immortal. It's just artificial difficulty.
But when you say stuff like that, you make your own position less belieable. Plenty of players win Deity without save-scumming or rerolling maps, it's not that hard when you already know the strategies and the mechanisms of the AI. Civ has zero mechanical skill involved, so it all boils down to knowledge and decisionmaking.
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