MyOtherName
Emperor
- Joined
- Dec 7, 2004
- Messages
- 1,526
I've decided I'm going to get used to warmongering, starting with the very early game, and I'm going to keep picking Boudica on Pangaea on Monarch until I get it down pat! (And then I might branch out some)
My first few attempts, I built three cities, pump Gallic warriors, attack. I achieved victory each time, but I felt like my economic position was simply too bad. Since I'm specifically trying to avoid my builder tendancies, I made all three cities production cities; is that a mistake?
For my latest attempt, I only made two cities, and churned out about 7 axes and 3 Gallic warriors to go attakck Kublai Khan. I had to make peace after taking the first city (I lost 4 or 5 units, much more than I expected. And no Gallic warriors survived to become Guerilla 3. Should I not bother with that line?) I churned out a bunch more Gallic warriors, then finished the job against Kublai.
I kept three cities, and built one more afterwards -- each of them seemed right to keep. One has corn & pigs and will be a GP farm. Kublai's capital will be another production center. The other city has gems and a bunch of grassland. The city I just founded has some decent cottagable terrain and hills, and will be a hybrid city.
However, all of this means that my economy is worn thin. I have no hope of continuing a rampage, so I have to turn builder, the very thing I've been trying to avoid. In the end, it's 225 BC, I have 6 cities, alphabet/currency, and will research CoL in 10 turns. (I just raised the slider, but it's still under 20%!) A decent position to be sure, but I feel like I've been playing builder too long; worse, I probably need to wait for catapults before trying to conquer my second enemy!
I sort of expected to be spending most of my time either warring or building up to war; is a long period of playing pure builder something to be expected? Or am I doing something wrong?
My first few attempts, I built three cities, pump Gallic warriors, attack. I achieved victory each time, but I felt like my economic position was simply too bad. Since I'm specifically trying to avoid my builder tendancies, I made all three cities production cities; is that a mistake?
For my latest attempt, I only made two cities, and churned out about 7 axes and 3 Gallic warriors to go attakck Kublai Khan. I had to make peace after taking the first city (I lost 4 or 5 units, much more than I expected. And no Gallic warriors survived to become Guerilla 3. Should I not bother with that line?) I churned out a bunch more Gallic warriors, then finished the job against Kublai.
I kept three cities, and built one more afterwards -- each of them seemed right to keep. One has corn & pigs and will be a GP farm. Kublai's capital will be another production center. The other city has gems and a bunch of grassland. The city I just founded has some decent cottagable terrain and hills, and will be a hybrid city.
However, all of this means that my economy is worn thin. I have no hope of continuing a rampage, so I have to turn builder, the very thing I've been trying to avoid. In the end, it's 225 BC, I have 6 cities, alphabet/currency, and will research CoL in 10 turns. (I just raised the slider, but it's still under 20%!) A decent position to be sure, but I feel like I've been playing builder too long; worse, I probably need to wait for catapults before trying to conquer my second enemy!
I sort of expected to be spending most of my time either warring or building up to war; is a long period of playing pure builder something to be expected? Or am I doing something wrong?