New update posted
Mod changes
-Added new World Unit: TF 141 (inherits old Special Forces stats)
-Air Unique Units now replace the proper unit (F-22 replaces Stealth Fighter instead of Jet Fighter, Tu-95 replaces standard bomber instead of Stealth Bomber)
-Nerfed Special Forces
-Rebalanced UCAV, Supercarrier, AT units
-new promos for Recon and Trench units
-Removed incompatible building prereqs for units - instead they require a certain level of "Military Industry" to build (just cheap buildings that themselves require a certain level of industry to build)
-Rebalnced Launch Pad, Airbase, Spaceport, Sea Factory
-3 obsolete resources repurposed into future resources (Lithium, Rare Earth Metals, and Meteor"
-Rebalanced modern improvements
Map changes (2017)
-Nuclear powers have access to Uranium
-5 new cities - 3 to China, 1 to USA, 1 to Japan
-Added Aerospace and Launchpads where appropriate
-Reduced industry in cities with less than 10 pop
For more detailed info, check the changelog in post #2