I started to play and will start for the first time a spoiler for a GOTM.
My english is bad,but nothing new for GOTM players.
A hut is in sight,will use Finder for others and for hidden specials.
Difficulty is low,king,will win easy a late conquest with more cities or spaceship with a pet city,the problem will be the white flag I think,with supreme power.
4000 BC-20 AD
4000 BC-Settler moved to hut.
3950 BC-Zulu and Mongols are in map,not good,others: Aztecs,Carthaginians,Chinese.Settler takes hut,chariot,the start is good,settler moved to forest with 4 specials.
3850 BC-Cardiff founded,will work fish to have science,start COL for Monarchy.
3800 BC-Second hut with chariot,tribe,Kells,bad placed,is a sea resource near city,but any city is good now.
3550 BC-COL,start Monarchy.
3100 BC-Monarchy,revolution,begin Writing.
2400 BC-Writing,begin Currency.
2250 BC-Cardiff settler,irrigation in forest,start Colossus in Cardiff.
2150 BC-Hut,50 gold,not too bad.
2050 BC-Kells settler,irrigation in forest finished,my chariot sees an irrigation,an AI close.
2000 BC-Samarkand(Mongols) in sight,contact,Monarchy demanded,will give and exchange COL and Writing for Map Making and Masonry.They are too close,need a quick war.
1850 BC-Mongol settler in range of my chariot,contact Mongols,they demand tribute,refuse,war,my chariot kills the settler.
1800 BC-Chariot kills a warrior in forest,veteran.
1600 BC-Karakorum captured,20 gold.
1500 BC-Hut,tribe,Carmarthen,very bad placed,a tile up have 4 specials,maybe will disband later,now is good for war.First trireme from Kells with settler goes to a good place to make a city,will be Armagh.
1400 BC-Currency,begin HBR,not Trade,need quick mounted units.
1350 BC-Armagh founded,sea city in river and have coal.
1000 BC-HBR,begin Literacy.4th special near Cardiff revealed,silk,have road maked before mining,change production in silk.Will make wheat,and will use gems with road,the growt of Cardiff will be slow,just 1-2 surplus,need science and happiness.Settler from Cardiff in trireme,will make a city 6 tiles to Cardif with 3 specials,one in river,Caernarfon.
950 BC-First diplomat in trireme.
925 BC-Caernarfon founded.
850 BC-Samarkand captured,31 gold and Mysticism.
825 BC-Diplomat from trireme takes a hut in a jungle tile,7 tiles to Kells,Trade,this is super...
750 BC-Literacy.begin Philosophy.Cease fire and peace for 100 gold and Pottery,Bokhara in sight,have a pheasant tile,big production,not good.
700 BC-Nishapur is near Samarkand without garrison,can't let this opportunity,tribute demanded by me,war,razed,5 gold.Barbarian trireme attacks my trireme,survives,veteran.
675 BC-Met German warrior,peace,no exchange.
625 BC-Met Zulu chariot,exchange The Wheel for MM,they offer exchange just for MM,but The Wheel is very good for my war,Leonardo and Statue.
600 BC-Zulu begin Colossus.
550 BC-Germans begin Pyramids.
525 BC-Pikeman in forest near Bokhara guard for a horseman attacked by a mongol archer,survives red,veteran,my chariot is fortified in river with forest 2 tiles near Bokhara to repair the unit.Hut,nomad,chariot hurried in Carmarthen.
500 BC-Philosophy,choose Polyteism,begin Monotheism,begin tribute demanded from germans,first 125 gold.
475 BC-Colossus in Cardiff,begin temple,Zulu changed to Lighthouse,tribute from Germans 50 gold,Tintagel founded near coast,whale and iron,elephant hurried in Samarkand,my nomad landing near Kells.
450 BC-Temple in Cardiff,begin GL,will change to ultra-necesarry Marco Polo Embassy.
425 BC-Met wounded Aztec warrior,peace and tribute from they,100 gold.Bokhara razed with elephants,7 gold,one elephant veteran.
400 BC-Tribute from germans,50 gold.
350 BC-Chinese capital moved to Shanghai.
325 BC-25 gold from Germans.
275 BC-Monotheism,begin The Republic.Mongols destroyed,last city Teotihuacan,ex-Aztec,27 gold,no veteran elephants from attack.
250 BC-Chinese destroyed by Carthaginians,met Indians restarted in purple,no peace treaty.
225 BC-Declare war to Indians,settler destroyed with a horseman,tribute from Germans Construction,this is good.Demand tribute from Zulu with risk,250 gold,not war,this is a very good amount...Aztecs ignore the threats...
200 BC-Met Americans restarted,peace,Aztecs refuse to pay tribute,war,Zulu again tribute,150 gold !!
150 BC-Zulu tribute Warrior Code,Germans 50 gold.
100 BC-Zulu 50 gold tribute.
75 BC-German emissary wants retreat of my elephant exploring,is near Konigsberg,see the first German city.
50 BC-Aztecs destroyed,Tenochtitlan razed,9 gold,hut Mathematics slowing my research,Spanish restart in yellow.
25 BC-MPE finished in Cardiff with a van from Kells,have production 7,oil mined with road,wheat irrigated and gems without road now.Contact Carthaginians,exchange Construction for Iron Working,gift Polyteism,map obtained,they in other continent with huge land,is clear,big problems...Declare war to Spanish,veteran elephant kills 2 units in a tile.
1 AD-Tribute from Germans 50 g,Delhi captured,Indians destroyed,Sioux restart in purple.
20 AD-Madrid captured size 1,4 gold,marketplace sold,will disband the city,bad placed,one tile distance have 4 specials,2 whales,fish,one hidden in grass,Egyptians restart in yellow.
Stats at 20 AD :
Cities:10,population:620 000,Government:Monarchy,taxes 30/70/0,wonders:Colossus and MPE in Cardiff,techs:22,research is slow,22 turns,Power Supreme and Spotless.
Zulu-Peace,7 cities,9 techs,Despotism
Germans-Peace,4 cities,12 techs,Monarchy
Egyptians-No treaty now,no capital,12 techs,Despotism
Americans-Peace,1 City,8 techs,Despotism
Carthaginians-Peace,5 cities,11 techs,Despotism
Sioux-No treaty now,no capital,12 techs,Despotism
Units:8 settlers(1 none,2 in production),13 phalanx,1 archer,13 mounted units(more veteran from fights),2 triremes,one diplomat,3 vans(one from the bad placed Carmarthen with copper for Cardiff,this is a problem if will disband the city,one with salt for Berlin using triremes,one with beads,will see where send).
Goals:Michelangelo,maybe a switch to Republic after MC if wars will be stopped,Statue of Liberty.
But..will be the predictable war with Zulu for my allies),weak Americans...
My english is bad,but nothing new for GOTM players.
A hut is in sight,will use Finder for others and for hidden specials.
Difficulty is low,king,will win easy a late conquest with more cities or spaceship with a pet city,the problem will be the white flag I think,with supreme power.
4000 BC-20 AD
4000 BC-Settler moved to hut.
3950 BC-Zulu and Mongols are in map,not good,others: Aztecs,Carthaginians,Chinese.Settler takes hut,chariot,the start is good,settler moved to forest with 4 specials.
3850 BC-Cardiff founded,will work fish to have science,start COL for Monarchy.
3800 BC-Second hut with chariot,tribe,Kells,bad placed,is a sea resource near city,but any city is good now.
3550 BC-COL,start Monarchy.
3100 BC-Monarchy,revolution,begin Writing.
2400 BC-Writing,begin Currency.
2250 BC-Cardiff settler,irrigation in forest,start Colossus in Cardiff.
2150 BC-Hut,50 gold,not too bad.
2050 BC-Kells settler,irrigation in forest finished,my chariot sees an irrigation,an AI close.
2000 BC-Samarkand(Mongols) in sight,contact,Monarchy demanded,will give and exchange COL and Writing for Map Making and Masonry.They are too close,need a quick war.
1850 BC-Mongol settler in range of my chariot,contact Mongols,they demand tribute,refuse,war,my chariot kills the settler.
1800 BC-Chariot kills a warrior in forest,veteran.
1600 BC-Karakorum captured,20 gold.
1500 BC-Hut,tribe,Carmarthen,very bad placed,a tile up have 4 specials,maybe will disband later,now is good for war.First trireme from Kells with settler goes to a good place to make a city,will be Armagh.
1400 BC-Currency,begin HBR,not Trade,need quick mounted units.
1350 BC-Armagh founded,sea city in river and have coal.
1000 BC-HBR,begin Literacy.4th special near Cardiff revealed,silk,have road maked before mining,change production in silk.Will make wheat,and will use gems with road,the growt of Cardiff will be slow,just 1-2 surplus,need science and happiness.Settler from Cardiff in trireme,will make a city 6 tiles to Cardif with 3 specials,one in river,Caernarfon.
950 BC-First diplomat in trireme.
925 BC-Caernarfon founded.
850 BC-Samarkand captured,31 gold and Mysticism.
825 BC-Diplomat from trireme takes a hut in a jungle tile,7 tiles to Kells,Trade,this is super...
750 BC-Literacy.begin Philosophy.Cease fire and peace for 100 gold and Pottery,Bokhara in sight,have a pheasant tile,big production,not good.
700 BC-Nishapur is near Samarkand without garrison,can't let this opportunity,tribute demanded by me,war,razed,5 gold.Barbarian trireme attacks my trireme,survives,veteran.
675 BC-Met German warrior,peace,no exchange.
625 BC-Met Zulu chariot,exchange The Wheel for MM,they offer exchange just for MM,but The Wheel is very good for my war,Leonardo and Statue.
600 BC-Zulu begin Colossus.
550 BC-Germans begin Pyramids.
525 BC-Pikeman in forest near Bokhara guard for a horseman attacked by a mongol archer,survives red,veteran,my chariot is fortified in river with forest 2 tiles near Bokhara to repair the unit.Hut,nomad,chariot hurried in Carmarthen.
500 BC-Philosophy,choose Polyteism,begin Monotheism,begin tribute demanded from germans,first 125 gold.
475 BC-Colossus in Cardiff,begin temple,Zulu changed to Lighthouse,tribute from Germans 50 gold,Tintagel founded near coast,whale and iron,elephant hurried in Samarkand,my nomad landing near Kells.
450 BC-Temple in Cardiff,begin GL,will change to ultra-necesarry Marco Polo Embassy.
425 BC-Met wounded Aztec warrior,peace and tribute from they,100 gold.Bokhara razed with elephants,7 gold,one elephant veteran.
400 BC-Tribute from germans,50 gold.
350 BC-Chinese capital moved to Shanghai.
325 BC-25 gold from Germans.
275 BC-Monotheism,begin The Republic.Mongols destroyed,last city Teotihuacan,ex-Aztec,27 gold,no veteran elephants from attack.
250 BC-Chinese destroyed by Carthaginians,met Indians restarted in purple,no peace treaty.
225 BC-Declare war to Indians,settler destroyed with a horseman,tribute from Germans Construction,this is good.Demand tribute from Zulu with risk,250 gold,not war,this is a very good amount...Aztecs ignore the threats...
200 BC-Met Americans restarted,peace,Aztecs refuse to pay tribute,war,Zulu again tribute,150 gold !!
150 BC-Zulu tribute Warrior Code,Germans 50 gold.
100 BC-Zulu 50 gold tribute.
75 BC-German emissary wants retreat of my elephant exploring,is near Konigsberg,see the first German city.
50 BC-Aztecs destroyed,Tenochtitlan razed,9 gold,hut Mathematics slowing my research,Spanish restart in yellow.
25 BC-MPE finished in Cardiff with a van from Kells,have production 7,oil mined with road,wheat irrigated and gems without road now.Contact Carthaginians,exchange Construction for Iron Working,gift Polyteism,map obtained,they in other continent with huge land,is clear,big problems...Declare war to Spanish,veteran elephant kills 2 units in a tile.
1 AD-Tribute from Germans 50 g,Delhi captured,Indians destroyed,Sioux restart in purple.
20 AD-Madrid captured size 1,4 gold,marketplace sold,will disband the city,bad placed,one tile distance have 4 specials,2 whales,fish,one hidden in grass,Egyptians restart in yellow.
Stats at 20 AD :
Cities:10,population:620 000,Government:Monarchy,taxes 30/70/0,wonders:Colossus and MPE in Cardiff,techs:22,research is slow,22 turns,Power Supreme and Spotless.
Zulu-Peace,7 cities,9 techs,Despotism
Germans-Peace,4 cities,12 techs,Monarchy
Egyptians-No treaty now,no capital,12 techs,Despotism
Americans-Peace,1 City,8 techs,Despotism
Carthaginians-Peace,5 cities,11 techs,Despotism
Sioux-No treaty now,no capital,12 techs,Despotism
Units:8 settlers(1 none,2 in production),13 phalanx,1 archer,13 mounted units(more veteran from fights),2 triremes,one diplomat,3 vans(one from the bad placed Carmarthen with copper for Cardiff,this is a problem if will disband the city,one with salt for Berlin using triremes,one with beads,will see where send).
Goals:Michelangelo,maybe a switch to Republic after MC if wars will be stopped,Statue of Liberty.
But..will be the predictable war with Zulu for my allies),weak Americans...