Guess the New Civs

Choosing civs to fill the world map is the worst way to choose civs.

Have to disagree there. Different regions bring vastly different cultures and adaptations to different environments that only serve to increase the variety in the game's aesthetics and play-styles, respectively.

That's not to say it should be ones only criterion, but I'd rather have an expansion with nine civs from all over the world than nine civs from Europe and the Middle East, even though Firaxis would have no problem finding nine perfectly qualified civilisations from just those regions.
 
It's easy to get past 50 and still include worthy civs.

Legacy civs that I feel will probably definitely get added at some point:

Zulu
Sumer
Portugal
Ethiopia

Legacy Civs that have a good chance of getting added:

Khmer
Hittites
Sioux

New Civs that I feel should be added:

Kongo
Majapahit
Timurids
Assyria

New Civs I would like to see added:

Benin
Kievan Rus'
Austria
Poland
Champa
Israelite
Goths
Phoenician
Elam
Scythian
Huns
Sweden
Vietnam

Civs if you want to add geographic diversity:

Australian Aborigine
Inuit
Gran Columbia
 
well middle asia has a history not smaller than most of european countries, so I don't know what is the "better" way to choose civ in ur opinion

I am not saying the Khazars or anyone in the central Asia shouldn't be in, just that "In my world map scenario no one starts here" is not a very good argument for a civ to be included. Saying they were culturally important, controlled large amounts of land or made technological improvement are reasons for Civs to be included.
 
It's easy to get past 50 and still include worthy civs.

Legacy civs that I feel will probably definitely get added at some point:

Zulu
Sumer
Portugal
Ethiopia

Legacy Civs that have a good chance of getting added:

Khmer
Hittites
Sioux

New Civs that I feel should be added:

Kongo
Majapahit
Timurids
Assyria

New Civs I would like to see added:

Benin
Kievan Rus'
Austria
Poland
Champa
Israelite
Goths
Phoenician
Elam
Scythian
Huns
Vietnam

Civs if you want to add geographic diversity:

Australian Aborigine
Inuit
Gran Columbia
Tupi


I like your list. Those civs would really be worthy to get integrated and would add same nice variety. I can't wait for the last 4 Civs to be announced!
 
I am not saying the Khazars or anyone in the central Asia shouldn't be in, just that "In my world map scenario no one starts here" is not a very good argument for a civ to be included. Saying they were culturally important, controlled large amounts of land or made technological improvement are reasons for Civs to be included.
Well I just gave u technological inventions in my first post LOL read it again. Culturally I can say that Samarkand was the main link between on the silk road. In addition it was a huge city which was quite well developed until mongols burned it down xD



P.S.
I was talking about Khazakhs
 
"Yeah, well, you know, that's just like your opinion man."

Here's mine: :)
I would choose Zulu and Ethiopia (which I stated a few pages back) as two of my picks, partially to fill out the Earth map better. Can't be a worse way than by how I chose the Pheonicians. It's a game, not National Geographics, list of top 30 civilizations ever.

Nor is it a game generally played on a earth map.
 
My Top 18 Civ Choices (14 + 4 Unknown):

1 Ethiopia
2 Portugal
3 Chachapoya
4 Israel
5 Austria (Or Austria Hungary)
6 Kongo
7 Khazars
8 Majapahit
9. Morocco
10 Anasazi/Pueblo
11 Comanche
12 Inuit
13 Assyria
14. Zulu
15. Gran Colombia
16 Poland
17. Brazil
18. Vatican and the Holy Sees.
 
Whoever came up with the Khazars idea, give that man a pint! Would be a great inclusion and not one we have had before in Civ's. I hadnt even really heard of them until a few years ago, when I stumbled upon a late night history proggie. Great choice.
 
Nor is it a game generally played on a earth map.

Nor does that matter. This thread is about people's subjective picks. Maybe I only play the Earth map, thus my decision is based off that. There is not really an incorrect way to choose which 4 remaining civs you personally want to see included. Hopelitejoe can't say choosing by world location is wrong, you can't say choosing by game map type popularity takes a precedence for my choice.
 
My Top 18 Civ Choices (14 + 4 Unknown):

1 Ethiopia
2 Portugal
3 Chachapoya
4 Israel
5 Austria (Or Austria Hungary)
6 Kongo
7 Khazars
8 Majapahit
9. Morocco
10 Anasazi/Pueblo
11 Comanche
12 Inuit
13 Assyria
14. Zulu
15. Gran Colombia
16 Poland
17. Brazil
18. Vatican and the Holy Sees.

Nice!

Here's my list:

1. Austria
2. Brazil
3. Hittites
4. Portugal
5. Poland
6. Assyria
7. Tupi
8. Sumeria
9. Arawaks
10. Zulu
11. Ethiopia
12. Israel
13. Quebec
14. Argentina
15. Colombia
16. Mexico
17. Guarani
 
Well I just gave u technological inventions in my first post. Culturally I can say that Samarkand was the main link between on the silk road. In addition it was a huge city which was quite well developed until mongols burned it down
I was not just replying to your post, I was saying what I think is a bad way to choose civs (I still stand by this).

PS
or anyone in central Asia.
 
1 Phoenicia
2 Hitites
3 Portugal
4 Goths
5 Sumeria
6 Ethiopia
7 Brazil
8 Assyria
9. Zulu
10 Numidia
11 Parthia
12 Tupi
13 Huns
14. Austria
15. Poland
16 Minoan
17. Etruscans
18. Guarani
 
1 Phoenicia
2 Hitites
3 Portugal
4 Goths
5 Sumeria
6 Ethiopia
7 Brazil
8 Assyria
9. Zulu
10 Numidia
11 Parthia
12 Tupi
13 Huns
14. Austria
15. Poland
16 Minoan
17. Etruscans
18. Guarani
Phoenica is represented by Carthage.
Hitites are possible.
Portugal is not possible(in this expansion),Lisbon is a city-state.
Goths?Maybe,but not really well known.
Sumeria,unlikely,they did not include them in the Wonders of the Ancient World scenario and too much overlap with other civs.
Ethiopia is possible.
Brazil is very unlikely.
Assyria is unlikely,too much overlap with other civs.
Zulu,likely,altough they are not important.
Numidia is very unlikely,too close to Carthage.
Parthia is very unlikely,Persia is already in.
Tupi are very unlikely,small,unimportant tribe with no cities.
Huns are possible.
Austria is possible.
Poland is possible.
Minoa are unlikely,too close to Greece,part of Greek culture.
Etruscans are too similiar to Romans.
I don't know what "Guarani" is.
 
Phoenica is represented by Carthage.
Hitites are possible.
Portugal is not possible(in this expansion),Lisbon is a city-state.
Goths?Maybe,but not really well known.
Sumeria,unlikely,they did not include them in the Wonders of the Ancient World scenario and too much overlap with other civs.
Ethiopia is possible.
Brazil is very unlikely.
Assyria is unlikely,too much overlap with other civs.
Zulu,likely,altough they are not important.
Numidia is very unlikely,too close to Carthage.
Parthia is very unlikely,Persia is already in.
Tupi are very unlikely,small,unimportant tribe with no cities.
Huns are possible.
Austria is possible.
Poland is possible.
Minoa are unlikely,too close to Greece,part of Greek culture.
Etruscans are too similiar to Romans.
I don't know what "Guarani" is.

At this point (with 34 confirmed civs) this thread is just for fun.
No need to say anything is "possible" or "impossible".

EDIT: Wrong thread, sorry.
But I think what I said makes sense.
You really have to ask yourself: with 4 civs left, would they really add these in?
 
But the minimum for a civilization is that they have cities(preferably big cities with monuments and history) and agriculture.
The Inuit have no agriculture or (great)"cities".
Guarani have no great cities?
 
Are we really going into the whole agriculture and cities thing again?
The Inuit did have cities.
As for agriculture, they:
A) Couldn't have it.
B) Made a quite substantial living off of the sea. Impressive, considering what its like up there.
 
No, neither do the Tupi.

But they are the 2 most populous and relevant indigenous people of south america.
 
Maybe the Inuit had "cities",maybe very little,but I think they should have a "ability" in game that they can't build certain improvements such as farms.
And for those other:
I think they can't be in the game because they didn't had cities.
City-building is the basis of the civilization series.
Without cities they can't build units,research technologies...
 
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