raystuttgart
Civ4Col Modder
I have not yet played his mod either, since he has not fully released it yet.From what I can understand from the German Civ forum, his mod seems to be going in a different direction from WTP, for example with reduced micromanagement.
He wrote however that he is going to release it at some point.
But a few things I know or understood:
A) His mod is based on original TAC 2.03. (Which RaR was originally also based on.)
TAC itself already has much less features and micromanagement than WTP.
B) Melcher wrote that he additionally removed specialized "Expert Units" and replaced them by "Citizen Classes".
(Poor People, Colonists, Patricians, Nobles, Priests, ... that focus on different types of work but are generally more flexible.)
That is probably the biggest change he implemented compared to TAC.
This however also implied that he had to change lots of dependent things like Buildings, Founding Fathers, Events, ...
Summary:
His mod is most likely to be described as streamlined version of TAC with better looking Screens and better Graphics. --> less micromanagement and more "eye candy"
Thus it is definitely very different from WTP, which is a heavily expanded version of TAC that trippled the amount of gameplay (features, Units, Yields, Professions, ...). --> more micromanagement and strategies
Me too, it is always good for community to have choices between different mods that experience and enjoy different gameplay.I'm very interested to see how things develop for both mods.
And of course the different mods can cooperate and share their work, so everybody profits.
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