Charles555nc
Prince
- Joined
- May 3, 2010
- Messages
- 522
1. I would like Khmer to always be able to use their unique unit, so I gave the baray an ivory resource...except this is making Khmer have like 20 ivory resources (if they have 20 barays). Is there a way for the baray to provide ivory only to the city its built in, or limit it to one ivory resource globally?
2. Which setting in global defines effects the spy units ability to catch other spies (theres like 10)? I may want to slightly lower it.
<DefineName>ESPIONAGE_INTERCEPT_RECENT_MISSION</DefineName>
<iDefineIntVal>15</iDefineIntVal>
This reflects an increased chance to catch spies after a recent mission?
<DefineName>ESPIONAGE_INTERCEPT_COUNTERSPY</DefineName>
<iDefineIntVal>15</iDefineIntVal>
Is this what reflects the chance of spies catching other spies?
<Define>
<DefineName>ESPIONAGE_INTERCEPT_SPENDING_MAX</DefineName>
<iDefineIntVal>25</iDefineIntVal>
</Define>
100% espionage spending against a civ increases the intercept chance by 25%?
Other stuff Im curious about:
<DefineName>ESPIONAGE_SPY_INTERCEPT_MOD</DefineName>
<iDefineIntVal>-50</iDefineIntVal>
</Define>
<Define>
<DefineName>ESPIONAGE_SPY_NO_INTRUDE_INTERCEPT_MOD</DefineName>
<iDefineIntVal>-75</iDefineIntVal>
2. Which setting in global defines effects the spy units ability to catch other spies (theres like 10)? I may want to slightly lower it.
<DefineName>ESPIONAGE_INTERCEPT_RECENT_MISSION</DefineName>
<iDefineIntVal>15</iDefineIntVal>
This reflects an increased chance to catch spies after a recent mission?
<DefineName>ESPIONAGE_INTERCEPT_COUNTERSPY</DefineName>
<iDefineIntVal>15</iDefineIntVal>
Is this what reflects the chance of spies catching other spies?
<Define>
<DefineName>ESPIONAGE_INTERCEPT_SPENDING_MAX</DefineName>
<iDefineIntVal>25</iDefineIntVal>
</Define>
100% espionage spending against a civ increases the intercept chance by 25%?
Other stuff Im curious about:
<DefineName>ESPIONAGE_SPY_INTERCEPT_MOD</DefineName>
<iDefineIntVal>-50</iDefineIntVal>
</Define>
<Define>
<DefineName>ESPIONAGE_SPY_NO_INTRUDE_INTERCEPT_MOD</DefineName>
<iDefineIntVal>-75</iDefineIntVal>