Not having all the Steamrollers I could have used available made me take 2 turns to conquer S Africa. It helped that I razed some 30+ pop cities and got many workers. Not being able to build unlimited cites also slowed it down. The 3 move Vickers and Harley Scouts are what made it possible.
I still want to reposition some of the S African cities, I did not raze, to get more territory. I will do that when I have Steamrollers available, next turn or later.
I have a large convoy of Steamers loaded mostly with Vickers sailing to our beachhead. They we loaded and sailing to our beachhead before I started the S African campaign. Now I wish I had loaded more Steamrollers and fewer Vickers before they started sailing here.
Report from the front:
Before Ending 1819 AD:
We control 54% of the world area and 61% of the population.
Razing Reading: Attacking on British soil triggers a MPP, Korea declares war on us.
Heavy tank kills British Rifleman and blitzes a Pikeman (2, 0). Reading is razed.
New Reading is founded.
Our Navy sinks 6 enemy ships (8, 0).
Clearing out the riffraff in our Beachhead:
Harley Scout kills S African horseman (9. 0); Vickers kills polish Knight and blitzes British Bombard (11, 0); 4 Vickers kill 2 Polish War Elephants and 6 Polish Knights. (19, 0) and produce a Great Leader who is airl ifted to our main continent. Harley Scout kills Polish Cannon (20, 0); 3 Vickers kill 2 Winged Hussar and 5 polish Horse Artillery (27, 0); We lose 1 Vickers while killing 10 Polish Camel Musketeers, 3 Camel Corps, 7 Dragoons and a Polish Hussar (48, 1); Lawyers kill 2 Polish Dragoons (49, 1); Vickers kill 3 Polish Knights (52, 1); Harley Scout kills Polish Knight (53, 1); Vickers kill 3 Polish Heavy Artillery, 4 Cannon and, 1 Knight (61, 1); Harley Scout kills Horse Artillery (62, 1); 1 Vickers is killed while we kill a Grenadier and a Musketeer (64, 2); Harley Scout kills Trebuchet (65, 2); Harley Scout kills Polish Knight (66, 2); We lose 1 Vickers killing a Polish Camel Musketeer, a Camel Corp and 4 Dragoons (72, 3). Harley Scouts kill 3 Camel Musketeers (75, 3); Harley Scout kills Polish Dragoon (76, 3). 11 Vickers lost killing 10 Polish Grenadiers, 2 Musket Infantry, 17 Musketeers (105, 14); Lawyer kills a Musketeer (106, 14); Mullah kills a Musker Infantry (107, 14); Mullah converts a S African Crossbow (108, 14);
Razing Bapedi:
Harley Scouts kill 2 Late Pike (110, 14); Bapedi is razed.
American Bandstand is founded and blessed by a Monk. All Entertainers and Monks are moved into the city.
Harley Scout kills Hungarian War Elephant (111, 14). Partisans kill an African Musketeer, a Firelancer and, a Grenadier (114, 14); Vickers kill 2 Musketeers and ,2 Firelancers (118, 14); Harley Scout kills Pike (119, 14).
On Home Continent, I rush builds in cities that will be abandoned in the future and put wealth in their build queue. Change several builds to Harley Scouts (can be air lifted to the beach head).
Between Turns:
Spain kicks us out of their territory.
Mongols want us to pay them for a MPP. I politely decline the offer
I watch 101 polish troops enter Spanish territory from British territory.
Our Early Tank kills an Austrian Hussar. Then we lose that Tank and 2 Steamrollers to an Austria Hussars (120, 17).
Our Commerce raider sinks a Brazilian ship (121, 18).
1820 AD:
Great Leader rushes Dockyards in Beja.
Commerce Raider sinks Brazilian ship (122, 18)
Our Navy loses 1 pre Dreadnaught sinking 3 South African Frigates, 6 Chinese ships and 3 Hungarian Galleass (134, 19).
Early Tanks kill 1 Austrian Hussar and 2 Landsknecht (137, 19)
Razing Holbane:
We lose 1 Partisan killing a Firelancer and a Musketeer (139, 20). Holbane is razed. Hotchkiss kills Musketeer (140, 20); Partisan kills late Pike (141, 20); Lawyers kill 2 Crossbow and capture 2 workers (143, 20).
Merry Christmas Baby is founded.
Partisan kills Crossbow and creates new Partisan. Mullah converts Crossbow into Monk (145, 20). Monk Blesses Merry Christmas Baby.
Occupation of Bloemfontein (need steamrollers to raze effectively):
We lose 1 Vickers and kill 3 South African troops capturing the city (146, 21).
Occupation of Kimberly:
One Harley Scout is killed. we kill the 4 troops defending (150, 22), and Kimberly is captured.
Occupation of Pretoria:
We kill 3 South African troops and capture Pretoria (150, 22)
Occupation of Ulundi:
We lose 1 Partisan killing the 2 firelancers defending Ulundi (152, 23). Ulundi is captured.
Razing Hungarian city Pula:
Vickers kill 2 Landsknecht (154, 23) and raze Pula.
White Silver Sands is founded. Don Rondo brings the city some culture. Lawyer kills a Pike (155, 23).
Occupation of Isandhlwana;
Vikers kill 2 Musketeers (157, 23); Tank kills Firelancer (158, 23). Tthe town is captured and renamed Wanabe. Wanabe is blessed by a monk. Hotchkiss kill 2 Crossbow and Vickers kills Pike (161, 23).
Between Turns:
The Italians want us to give them 1171 gpt for an MPP with them They should be offering us at least that much to protect them
1821 AD:
From Victory Screen: 56% world area; 63% world population
Our Navy sinks a S Arfrican Frigate, a British R Class, a Spanish Frigate (164, 23);
Razing Cape Town:
Harley Scouts kill an Adventure and a Musketeer (166, 23); Vickers kill a Rifleman, a Musketeer, a Firelancer, and an Adventurer (170, 23); Hotchkiss kills Late Pike (171, 23). Cape Town is razed.
Snoopy vs the Red Baron is founded.
Lawyer signs a Pike up to entertain in Snoopy vs the Red Baron. (172, 23);
Harley Scouts kill 2 Musketeer (174, 23).
Razing Zimbabwe:
Vickers kill 5 Rifleman (and a settler) (179, 23). Zimbabwe is razed.
Jingle Bell Rock is founded.
Razing Durban:
Vickers kill 3 Firelancers and a Hotchkiss kills a Pike (183, 23). Durban is Razed.
Run, Rudolph, Run is founded.
Razing Pietermaritzburg:
Harley Scouts kill 2 Musketeers and a Partisan kills a Pike creating a new Partisan (186, 23). Pietermaritzburg is razed.
Razing Port Elizabeth:
Harley Scouts kill 2 Firelancers and a Lawyer kills a Pike (189, 23). Port Elizabeth is razed.
Little Saint Nick is founded.
Occupation of Luderitz:
Harley Scouts kill Firelancer and a Pikeman (191, 23). Luderitz is captured.
Occupation of Walvis:
Harley Scouts kill a Rifleman, A Musketeer, a Firelance, and a Pike (194, 23). Walvis is captured.
Occupation of Windhoek:
Harlet Scouts kill 2 Firelancers and a Musketeer (197, 23). Windhoek is captured.
Occupation of Johannesburg:
Harley Scouts kill 2 Musketeers and a Pike (200, 23). Johannesburg is captured.
Occupation of Sinop:
Partisans kill 2 Pike (202, 23) Sinop is captured.
The South Africans are destoryed.
(To Be Continued)
I still want to reposition some of the S African cities, I did not raze, to get more territory. I will do that when I have Steamrollers available, next turn or later.
I have a large convoy of Steamers loaded mostly with Vickers sailing to our beachhead. They we loaded and sailing to our beachhead before I started the S African campaign. Now I wish I had loaded more Steamrollers and fewer Vickers before they started sailing here.
Report from the front:
Before Ending 1819 AD:
We control 54% of the world area and 61% of the population.
Razing Reading: Attacking on British soil triggers a MPP, Korea declares war on us.
Heavy tank kills British Rifleman and blitzes a Pikeman (2, 0). Reading is razed.
New Reading is founded.
Our Navy sinks 6 enemy ships (8, 0).
Clearing out the riffraff in our Beachhead:
Harley Scout kills S African horseman (9. 0); Vickers kills polish Knight and blitzes British Bombard (11, 0); 4 Vickers kill 2 Polish War Elephants and 6 Polish Knights. (19, 0) and produce a Great Leader who is airl ifted to our main continent. Harley Scout kills Polish Cannon (20, 0); 3 Vickers kill 2 Winged Hussar and 5 polish Horse Artillery (27, 0); We lose 1 Vickers while killing 10 Polish Camel Musketeers, 3 Camel Corps, 7 Dragoons and a Polish Hussar (48, 1); Lawyers kill 2 Polish Dragoons (49, 1); Vickers kill 3 Polish Knights (52, 1); Harley Scout kills Polish Knight (53, 1); Vickers kill 3 Polish Heavy Artillery, 4 Cannon and, 1 Knight (61, 1); Harley Scout kills Horse Artillery (62, 1); 1 Vickers is killed while we kill a Grenadier and a Musketeer (64, 2); Harley Scout kills Trebuchet (65, 2); Harley Scout kills Polish Knight (66, 2); We lose 1 Vickers killing a Polish Camel Musketeer, a Camel Corp and 4 Dragoons (72, 3). Harley Scouts kill 3 Camel Musketeers (75, 3); Harley Scout kills Polish Dragoon (76, 3). 11 Vickers lost killing 10 Polish Grenadiers, 2 Musket Infantry, 17 Musketeers (105, 14); Lawyer kills a Musketeer (106, 14); Mullah kills a Musker Infantry (107, 14); Mullah converts a S African Crossbow (108, 14);
Razing Bapedi:
Harley Scouts kill 2 Late Pike (110, 14); Bapedi is razed.
American Bandstand is founded and blessed by a Monk. All Entertainers and Monks are moved into the city.
Harley Scout kills Hungarian War Elephant (111, 14). Partisans kill an African Musketeer, a Firelancer and, a Grenadier (114, 14); Vickers kill 2 Musketeers and ,2 Firelancers (118, 14); Harley Scout kills Pike (119, 14).
On Home Continent, I rush builds in cities that will be abandoned in the future and put wealth in their build queue. Change several builds to Harley Scouts (can be air lifted to the beach head).
Between Turns:
Spain kicks us out of their territory.
Mongols want us to pay them for a MPP. I politely decline the offer
I watch 101 polish troops enter Spanish territory from British territory.
Our Early Tank kills an Austrian Hussar. Then we lose that Tank and 2 Steamrollers to an Austria Hussars (120, 17).
Our Commerce raider sinks a Brazilian ship (121, 18).
1820 AD:
Great Leader rushes Dockyards in Beja.
Commerce Raider sinks Brazilian ship (122, 18)
Our Navy loses 1 pre Dreadnaught sinking 3 South African Frigates, 6 Chinese ships and 3 Hungarian Galleass (134, 19).
Early Tanks kill 1 Austrian Hussar and 2 Landsknecht (137, 19)
Razing Holbane:
We lose 1 Partisan killing a Firelancer and a Musketeer (139, 20). Holbane is razed. Hotchkiss kills Musketeer (140, 20); Partisan kills late Pike (141, 20); Lawyers kill 2 Crossbow and capture 2 workers (143, 20).
Merry Christmas Baby is founded.
Partisan kills Crossbow and creates new Partisan. Mullah converts Crossbow into Monk (145, 20). Monk Blesses Merry Christmas Baby.
Occupation of Bloemfontein (need steamrollers to raze effectively):
We lose 1 Vickers and kill 3 South African troops capturing the city (146, 21).
Occupation of Kimberly:
One Harley Scout is killed. we kill the 4 troops defending (150, 22), and Kimberly is captured.
Occupation of Pretoria:
We kill 3 South African troops and capture Pretoria (150, 22)
Occupation of Ulundi:
We lose 1 Partisan killing the 2 firelancers defending Ulundi (152, 23). Ulundi is captured.
Razing Hungarian city Pula:
Vickers kill 2 Landsknecht (154, 23) and raze Pula.
White Silver Sands is founded. Don Rondo brings the city some culture. Lawyer kills a Pike (155, 23).
Occupation of Isandhlwana;
Vikers kill 2 Musketeers (157, 23); Tank kills Firelancer (158, 23). Tthe town is captured and renamed Wanabe. Wanabe is blessed by a monk. Hotchkiss kill 2 Crossbow and Vickers kills Pike (161, 23).
Between Turns:
The Italians want us to give them 1171 gpt for an MPP with them They should be offering us at least that much to protect them
1821 AD:
From Victory Screen: 56% world area; 63% world population
Our Navy sinks a S Arfrican Frigate, a British R Class, a Spanish Frigate (164, 23);
Razing Cape Town:
Harley Scouts kill an Adventure and a Musketeer (166, 23); Vickers kill a Rifleman, a Musketeer, a Firelancer, and an Adventurer (170, 23); Hotchkiss kills Late Pike (171, 23). Cape Town is razed.
Snoopy vs the Red Baron is founded.
Lawyer signs a Pike up to entertain in Snoopy vs the Red Baron. (172, 23);
Harley Scouts kill 2 Musketeer (174, 23).
Razing Zimbabwe:
Vickers kill 5 Rifleman (and a settler) (179, 23). Zimbabwe is razed.
Jingle Bell Rock is founded.
Razing Durban:
Vickers kill 3 Firelancers and a Hotchkiss kills a Pike (183, 23). Durban is Razed.
Run, Rudolph, Run is founded.
Razing Pietermaritzburg:
Harley Scouts kill 2 Musketeers and a Partisan kills a Pike creating a new Partisan (186, 23). Pietermaritzburg is razed.
Razing Port Elizabeth:
Harley Scouts kill 2 Firelancers and a Lawyer kills a Pike (189, 23). Port Elizabeth is razed.
Little Saint Nick is founded.
Occupation of Luderitz:
Harley Scouts kill Firelancer and a Pikeman (191, 23). Luderitz is captured.
Occupation of Walvis:
Harley Scouts kill a Rifleman, A Musketeer, a Firelance, and a Pike (194, 23). Walvis is captured.
Occupation of Windhoek:
Harlet Scouts kill 2 Firelancers and a Musketeer (197, 23). Windhoek is captured.
Occupation of Johannesburg:
Harley Scouts kill 2 Musketeers and a Pike (200, 23). Johannesburg is captured.
Occupation of Sinop:
Partisans kill 2 Pike (202, 23) Sinop is captured.
The South Africans are destoryed.
(To Be Continued)