Charisarius, domestic advisor to the king, once again found himself in effective
control of the country. We were at war with the bloodthirsty Germans, started when
the tactless one marched right into German territory and refused to leave.
Gothmog, of the Balrog clan, had razed Berlin, Cologne and Munich! Leipzig is their
new capital, and there are only 4 other cities beside that. Charisarius, being
a civil man, wondered if we could have captured instead and saved settlers, but
General Gothmog was probably quite right, not having to waste a single unit of the
Immortal onslaught for Garrison. Germany is going to be steamrolled. It's just a matter
of when. This entire island shall be ours, and one day we shall have a Forbidden Palace
where Berlin once stood!
He looks over the current situation... treasury looks fair, tech situation is
quite poor, military is very nice, much stronger than Germany, although 9 units
over allowed. Our GA is now behind us, and at some point we'll need to push
infrastructure. With 14 immortals, they're toast. Charisarius plans to push them
down to one city, probably their worst, Frankfurt, then demand all their techs for
peace. We're so far back there are probably only three techs on the table, and they would
likely pay all. We're due Alphabet in 13 which will open up two others. We could accelerate
it to 8 turns, but 120g for a five turn savings isn't wise. So we have 13 turns to get
Germany down to one city. No problemo! The rest I will likely capture rather than
raze, as they'll be off the planet in 33 turns.
[0] -150: Perseopolis messed up on a few shields, two short of an immortal, and about
to grow in one turn. With the happiness problem that would cause and the need for a
few more settlers, I swap from Immortal to settler. Pasagarde, stuck at 6 without
aqueduct, is incorrectly getting a wheat for too much food. Susa swaps to worker.
Two vet warriors are upgraded to Immortals.
[IBT] Oh *CRUD* you won't like what was announced mid-turn! Moscow has just
completed Sun-TZU!!! We're ***SO*** far behind! If Germany is much further ahead
than we can see they might get TWO 20 turns periods of life?
A silly German swords runs out of Nuremburg to stand next to an immortal at Munich.
[1] -130: Pasagarde considers the "what about infrastructure?!" question and slips
a temple into the queue.
At Munich, our immortal wins and becomes elite. Others move up.
IBT a bit of luck, an immortal who slipped a tile ahead of his spear, is attacked
by a sword out of Leipzig. We're redlined, but then win, and they have no extra
unit to spare to finish him off!
[2] -110: Hamburg is captured by an elite and vet Immortal, sinking a German galley
in port. A Heidelberg defender is slain.
IBT another sword from Nuremburg. At least this one takes high ground (mtn).
[3] -90: High ground or not, our immortals eats his lunch.
Our first loss this reign occurs at Heidelburg.
IBT One immortal I moved last round left me thinking... he *could* send a sword
out of Leipzig to get him. If so, I'll kill him on counterattack and one less good
unit at Leipzig. Ok. Sure enough, they did so and killed an immortal.
Resistance in Hamburg and Munich end.
[4] -70: As planned/hoped, that sword is in turn killed. So is a defender at
Heidelberg. At Nuremburg a sword is on top, and he's defeated by an Immortal.
More move up. Our newest settler, undaunted by multiple ruins, starts to head
for the original Berlin location.
IBT Nothing but the sweet smell of gas.
[5] -50: The last two spear defenders at Leipzig are defeated. I debate razing, but
for growth purposes keep it. It has an intact rax and granary
One worker captured too. Two elites assault Nuremburg. Still no leaders 8-\
but we do capture the city, which has intact rax and *harbor*, our civ's first.
(Uh, WOW, we don't even have map making yet!)
Antioch is founded on the site of old Berlin. It has FP aspirations
IBT in fact we get the 'Maybe we should FP' msg! Truly an omen!!
Also... we see a Russian Galley!! It's right near Perseopolis. Uh... I can't
talk to him. Our good despot Darius is too tactless!
Tactless... oh no!! There will be no extortion of tech with Germany!! We're too
tactless to swing that deal. Sigh... Frankfurt, look out! I can only hope
Cathy will offer something nice for contact with Germans. Or... will their being
wiped out be 'our little secret'?!
[6] -30: Elite Imm wins at Heidelburg. Tired of being hearing the citizens of
Konigsburg WHINE about the bad treatment of the Germans, I decide they need
their temple NOW, so I whip them!
[7] -10: Heidelburg, mixed luck. It still has two defenders (whipping), and we lose
two units, but capture the city and are glad to see again a rax and granary standing!
Charisarius looks at the build queue. He will likely be forever known as a man of
culture, with NO immortals in production, and *7* temples and one granary. With all
the new cities, we're up to 44 allowed units, so 9 SHORT, much better for economy.
Leipzig gets a partial whip towards it's temple, to offset its starvation diet.
IBT A german sword out of Frankfort dances and weaves through a forest road to hit
an immortal behind our front line about to hit their city. He dies trying to shed
Immortal blood
[8] 10AD: Arbela got its barracks a while ago when it was DIRELY needed, in the initial
onslaught. That town, stuck too close to others, has no real productive future, as
it fights for good tiles with both Susa and Pasargardae. I sell the rax, for a permanent
1gpt boost to our income, and start a granary, to set this highly fed mini-city up
for a (hush...) worker farm.
Watching Cathy sail along the coast, she'll reach Otto next turn, where he will make
up lies about our treachery. Tactless Darius will be unable to refute these insane
claims, so what does the tactless one do? He's already hustled his troops over from
Leipzig expecting such a continegency, and he sends them upon Frankfurt. Just two
defenders later and we see...
The Germans are gone, just as the millenium closes. They will never spread lies about
us to Cathy. The sad thing is... had they ONLY talked to us, presented a good deal,
heck, any deal. But no... Otto was more tactless than us!!
Yet the most disappointing thing, despite a ton of elite attacks, no leaders. We could
really have used one for the FP.
[9] 30: Consolidation.
IBT - OMG, what's this???
Someone is talking to us??! Someone we've met or heard of yet? And he's offering
a decent deal? Mysticism for 100g? Absolutely! (It's hard to describe how odd it
was to be so excited about a trivial mid-turn deal off, due to the context of this game)
The explanation given: He 'fears our immortals'. Darn right!
[10] 50: Pasargardae finishes temple, starts granary (possible placeholder for aqueduct
if for some reason more deals float around)
That's about it. Things have gone from *very* hairy to utterly quiet, and yes we
need to start getting some research capability built up. After alphabet comes in shortly
we're probably looking at about a 20-turn no-deficit research rate for the next few
techs. If we can't research on our own we're going to be left in the dust. But we'll
also want to have a few hundred in the bank for deals like what India offered. It will
help too, by reducing costs, once more civs (cough) introduce themselves to us.
Save game 50 AD
Good luck, (JMB, then T-Hawk)
Charis