Brest captured. I accidentally rushed headquarters there, forgetting that I couldn't switch production to something else after...
You can have the events to do with what you need to.
Changelog:
Railtrack terrain defence multiplier dropped to 50%.
Battle groups can now be damaged to 5hp with munitions. I may want to reset to exactly 5 hp if the last attack brings it below that (right now I reset to at least 1). I didn't do it before, since I thought that it would be unfortunate to attack with a munition and have the unit hp increase, but I think that with the immunity threshold so low, that is the smaller error.
For every defeat allied battle groups suffer, a depleted battle group will be sent to the allied reinforcement cities (plymouth, Glasgow, etc). Two will be sent if a full strength battle group is annihilated. For each depleted battle group sent, 0.5 of a German port is added to the battle of the Atlantic calculation, to represent loss of manpower for production. 1 port is roughly equal to half a train per turn (a port is roughly 1/9 of a convoy per turn). We can tweak the number if necessary.
You can have the events to do with what you need to.
Changelog:
Railtrack terrain defence multiplier dropped to 50%.
Battle groups can now be damaged to 5hp with munitions. I may want to reset to exactly 5 hp if the last attack brings it below that (right now I reset to at least 1). I didn't do it before, since I thought that it would be unfortunate to attack with a munition and have the unit hp increase, but I think that with the immunity threshold so low, that is the smaller error.
For every defeat allied battle groups suffer, a depleted battle group will be sent to the allied reinforcement cities (plymouth, Glasgow, etc). Two will be sent if a full strength battle group is annihilated. For each depleted battle group sent, 0.5 of a German port is added to the battle of the Atlantic calculation, to represent loss of manpower for production. 1 port is roughly equal to half a train per turn (a port is roughly 1/9 of a convoy per turn). We can tweak the number if necessary.