Ryika
Lazy Wannabe Artista
- Joined
- Aug 30, 2013
- Messages
- 9,395
But nobody claimed that Science wasn't king. My argument was that if you include a way to get direct science then the empire-management just falls off very quickly. Pushing your cities as far as possible just gets lost, because you don't need them.@ Ryika - at the very least, the rebalancing of where the affinity is located means that it's different from how that occurs in vanilla BE (not predicting if better or worse, just different), and that was going to be back patched to vanilla. Gorb does have a point about science being king, because it's always king - looking at the (disputed) 'Best' civs in 5 shows Babylon (science bonus), Korea (science bonus), the Mayans (early science bonus on unique building), and Poland (Social Policies, but still). IF there is a way to research faster, then that is the best option, 9 times out of 10.
Maybe there just needs to be a limit to how many academies can be worked by a city? Say, 1 per every 5 population?
With academies you can have 5 Cities with 10 population each and they'll produce more science than 5 Cities with 20 population using another tile improvement. There is just no reason to push for a working empire. And because that's gone good City Placement becomes meaningless as well. It's just a stupid system in my opinion.
Limited Academies sound good, though people seem to disagree how to properly implement them.