Correct, Alt Timelines and Custom Civs are linked into the core.
EDIT: ALOT of the Alt Timelines and Custom Civs are linked together into the core.
If WE are worried about memory then alberts2 and TB need to get with Koshling on "HOW to fix memory problems."
If you can't play without the Alt Timelines then why is it a Module??? same goes for the Custom Civs.... if you can't play without it should be in the core.
Those Memory issues if they are even caused by the Dll(could also come from Python or the bts.exe) are hard to find and i don't want to waste alot of time for this. First i wanted to test it without Ethical diversity graphics and Custom Civs. Because if it turns out those memory issues are caused by the mass of newly added Textures, Models and other stuff why should i waste time to find something in the Dll.
It's not about the LAST fight you gain xp from. It's about all the fights leading up to the birth of the GMP(Great Military Person).No . . . what has that got to do with anything?? (Just looked didnt know this??) As shown in the pic, i fought with a normal unit so i should be given a GG not a GH?? If thats what DH said, points should be for GG and NOT GH??
If you can't play without the Alt Timelines then why is it a Module??? same goes for the Custom Civs.... if you can't play without it should be in the core.
Those Memory issues if they are even caused by the Dll(could also come from Python or the bts.exe) are hard to find and i don't want to waste alot of time for this. First i wanted to test it without Ethnical diveristy graphics and Custom Civs. Because if it turns out those memory issues are caused by the mass of newly added Textures, Models and other stuff why should i waste time to find someting in the Dll.
I know this, OK, they were originally going into the core ALL of the Custom ones. But i never get time to do them.
I really dont know what happened to the Alt Timeslines, and i dont know for "exactly" SURE IF THEY ARE LINKED TO THE CORE?? i AM JUST GUESSING HERE.(sorry caps was on and i am not re-writing this).
Now i just posted above about units not having the same btns, but now i find out also that they are producing different looking units also?? pic 1, they need to look like gren when they appear like musket type??
It's not about the LAST fight you gain xp from. It's about all the fights leading up to the birth of the GMP(Great Military Person).
Ok, so say you start with (in VERY simply terms) a requirement to get 10 points to get a GMP. This is what is showing in the progress bar 0/10 right?
Let's assume all fights will award 1 xp thus 1 GMP point from the fight.
The first six fights are fought with Hunters and Recon units. This assigns 6 GMP points so now we're at 6/10. But we're also 6 points towards a Great Hunter. And 0 points towards a Great General.
Then the next 4 fights are fought with a Clubman. We've got another 4 GMP points from that and with that last fight we'll be awarded a GMP birth. We've got 6 pts towards a Great Hunter and 4 pts towards a Great General so we birth a Great Hunter (even though the Clubman was the last fight to trigger the GMP birth.)
Now we need, say another 10 GMP points for the next GMP to be born. At this point, the 6 assignment points towards Hunter are lowered back down to 0 because that's what was born. This leaves us with a 4 pt head start towards a Great General.
So on the way through the next 10 GMP points to get to the point where we birth another GMP we fight 6 times with Explorers and 4 times with Combatants. Now, once triggered, we have 6 points towards Great Hunters and 8 points towards Great Generals (4 GMP pts coming in from our Combatants, +4 left over from before).
Since at the time of birth the Great General has the majority of the points assigned, we birth a Great General rather than a GH. But THIS time we have 6 points left over towards a Great Hunter while the Great General starts back over at 0.
It really helps to track how the points are accumulating so you've got an idea of what type of GMP you'll have born next and why. Hovering over the Great Military Person point tracking bar and looking in the bottom left of the screen where a hover information panel emerges at this point will give you full visibility on how many points you have towards each type and which type is currently scheduled to be born next.
Once it's rational to you and you can watch how it progresses, you'll find it's something you won't struggle with so hard strategically.
OK when am i supposed to get a GG then (pic 1) i have only seen 1 so far, and by now i usually get 5 or 6, and i need them more than GH's. Thats why i play with Great Commanders and Barbarian Generals.
You'd have no choice but to get a Great General after the next two GMP pts are earned based on what you show there.
I guess i am lost here, cause my GG is at 600ish?? Oh well, thx.
Apprenticeship civic: in the Civics screen, the text says that it gives +25% Great Person points and unlimited Engineers. It looks like this may have been keyed in wrong, because it is written in two different colors of text, and neither one of these effects actually works. (The other effects listed do seem to work properly).
Why so troublesome. Just stick to the standard great people system which everyone is familiar with
I have too good of a system that has never MAF'd before. It's things done in this mod after the launch of v34 that is causing these not my system nor my OS. And I don't think T-Brd can fix this type of problem by himself. alberts2 might be able too but it seems that he's already burning out. I think I'm going back to v33 right before v34 release. There were several stable builds during that timeframe. Nothing has been stable in v34 after the 7106 build. I thought 7138 was till it started producing these MAFs. And SO, C2Cplayer Is Not imagining these MAFs and CTDs. They will get you too soon enough.
So, why not just use the standard system?
I've had the same experience. Before v34 I could play gigantic maps to industrial era without a single MAF or CTD, but after v34 I struggle with MAF and CTD in prehistoric era on a huge map (every 50 turn on eternity speed).
I dont believe this statement, i have had NO MAF's or CTD's ever in PreH?? If you did, where are your posts for the CTD's then??