The early game was pretty standard, 2 scouts, monument after (I skipped the shrine, no time for a religion). I got a faith ruin pretty fast, so picked the pantheon with faith from salt figuring I would also have some iron around (but I didn't). I didn't get a religion, but it wasn't such a big deal. Beelined the Wheel, then Trapping, and after that Philosophy, and of course Chivalry. After Chivalry it didn't really matter, but I did get Education, and beelined Dynamite. I also bulbed Fertilizer, to get in the industrial era faster.
I went liberty, and didn't build any settler. I just planted one expo from the free one. I didn't really see the point in building a 3rd city. After finishing Liberty I opened Commerce, and finished it eventually.
After building a water mill, I started building Chariot Archers in both cities until I had 5-6. NC was pretty early for me, but I was faster because I only had 2 cities (late 60s I think). I built Oracle, because I already had plenty of CAs at the time, but did not bother with any other wonder, even though after building my army, my cities did not have anything better to do. The liberty finisher was a scientist, for an academy.
I took 2 cities from England pretty fast (expo + Capital), but razed one. England was so close, they were practically begging to be conquered.
The Aztecs were next. They forward settled me pretty bad, so I just razed all the cities on the way to the capital.
After that I went for Greece, but I was pretty delayed because of the rough terrain. They had tons of units, but luckily the timing was right with Chivlary, so I came with an additional army of Keshiks (that was meant for the Inca), so I didn't lose my experienced Chariot Archers. After taking the first Greek city, I upgraded all CAs, and it was smooth from there. Razed all conquered Greek cities, but stopped at Athens. They were beginning to become quite strong in the end, but they never attacked me.
Inca went surprisingly fast, considering the rough terrain, and the fact they had Great Wall. Khesiks are amazing with the 5 movement. Having basically 2 armies, I split them and attacked from 2 directions. I kept all their cities, because I had plenty of happiness, plus some of them were pretty good.
The Huns fell the fastest, they actually did not warmonger at all in the game, i think they were aiming for culture, because I captured 3 great works from them. They were pretty exposed in the open terrain, and did not have any army, because they were also fighting Poland, who was actually beginning to become a runaway.
Poland was crazy strong, they ended up having both Himenji Castle and Red Fort. Not to mention the very annoying winged hussars. Because I did not keep them busy all game long, they were very strong, and this actually delayed my conquest at least 10-15 turns. I had to plant so many citadels that I fought without a great general bonus many times. In the beginning I actually wasted a couple of Great Generals because I considered I had too many, and did not want to pay maintenance.
In the beginning I captured cities easy, but it soon became a stalemate due to a combination of rough terrain + them having Himenji Castle. I needed 2-3 Khesiks just to kill a single Polish unit. I split up my army, but the south front was losing, so I pushed in the north and got Lodz. This allowed me to start a war with Portugal while I tried to tech artillery for Poland. One army was fighting the Portuguese (very easy war they still had CBs), while the other was advancing slow and steady south towards the capital. I got Krakow which was immediately north of the capital, and started building roads so I could fire with all Khesiks at Warsaw until I eventually brought it down to 0 HP. I actually did not need artillery, even though I managed to research it a turn earlier. I think I could have saved a turn if I remembered to upgrade my Horsemen to Calvary, but it doesn't really matter now.