I know it might be futile, but I'd like to take a moment here to lobby for beakers & hammers to work like food & gold, in that they are stored communally for a house (they would still expire at the end of a session). If they need to be given with an action, then the only way hammers can be transferred between two characters, then used by the receiver, is the following:
Character A) [First action, could be whatever]
Character B) Toil (to gain hammers)
Character B) Give Hammers
Character A) Use
Produce order to use new hammers
Which means it can't be done if either character is a peasant, it takes huge coordination to pull off, and it wastes a lot of actions, more than any other form of coordination that exists thus far. Plus, it's literally impossible to do if Character B is more famous than character A. You have a little more freedom with beakers than with hammers, but it's still so many actions (in exactly the right order) to pull off that it will be worth it only extremely rarely.
Letting beakers & hammers store communally like food allows for more strategic coordination between characters, more specialization of roles within a House, and more incentive for players to Join their houses together for mutual benefit, all of which should make things even more fun around here
Just my 2 yilfruit.