hey,
yesterday i did quite a lot of tests, im not sure but something is denying the ai to found cities normally, even on a map with water.
i have to go back in the version to find out why.
bummer....
check this out:
http://forums.civfanatics.com/showthread.php?t=378425
i wanna make the helium decay and re appear - cool huh
edit: ok, i think i figured it out, the ai wouldn't build cities because it couldn't build defense units - i limited them buy a bonus preqeq,
even so, im not so sure the ai does well on land terrain, we need more testes, the mod isnt balance and theres not enough money bonuses, so i cant see the correct behavior.
edit: ive fixed the founding part , but the ai wont cross the land terrain with a settler...so it seems we are going use water, ill postpone this to when the entire structure is ready.
EDIT2: for now, ill wait with the terrain problem, since i might merge in a code from dune wars that will allow all terrain settler, and something else for all terrain units, it might solve our problem, but ill leave that to when im finished with the uu's and everything else.
i worked on the era names and made order in the tech era's. also, ive arranged the bonus appearance on the map for all types, it not perfect off course, we will adjust it after getting some feedback on that. now ive began working on the civics to the best i can.
i gotta say, most of the mods work is over, now im left with the "easy stuff", except that i gotta find 15 unique units.