Historical mod about wars at the Bronze Age.
Total conversion:
* No Medieval and later age.
* New game pace: long researh, average construction, fast training.
* New unit system: units are rebuilded and replaced.
* Some other minor changes.
Current Version: 1.9 (19) Download (Stable for Civ.: 1.0.1.705. Remove the old versions!)
Choose a Wars of the Bronze Age game pace from the game pace Menu!
Patch Notes:
* Updated for Civ V G&K.
* Removed all modern civilization.
* Project Utopia required 3 branches.
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Old versions:
Spoiler :
Version 1.0 (100)
- Release.
Version 1.1 (11)
- Renumbered versions.
- Chariot Archer have now become a little stronger.
- Slaves work at 33% slower.
- Copper is no longer found on the snow tiles.
- Fixed bug with Training Camp.
Version 1.2 (12)
- HotFix "Unable to load texture".
Version 1.3 (13) (Stable for Civ.: 1.0.1.167)
- Fix bug with ending of tech research.
Version 1.4 (14) (Stable for Civ.: 1.0.1.167)
- AI has no more happines advantage.
- AI has an additional Combat Strength and City Defense, depending on the level (10% on King, 20% on Emperor, 30% on Immortal, 40% on Deity).
- Researcher bonus from Libraries and Scientific School has been reduced.
- In Barbarians removed fines. Now they have to fear!
- Added a simple religious system: you can build various shrines, depending on the terrain on which the town is situated.
- Changed names of Great Generals. Now the heroes of the epic.
- Added new portraits.
- Added new graphics for units Slave and Longbowman (reskining).
- Finally fixed bug with Tech Tree.
- ...and few minor fix.
Version 1.5 (15) (Stable for Civ.: 1.0.1.217)
* New gameplay conception: Three Art of Civilization.
* Added new resources: Tin and Granite.
* Increased bonuses from religious buildings.
* Modified and improved some of the Wonders.
* Many buildings are modified.
* Improved the economy.
* Corrected title and time of the ages.
* Added new policy Punishers: unhappiness in captured cities redused by 50%.
* After the capture of the city it still has 75% of the population.
* Swordsman are improved, scouts are nerfed.
* You can use a STANDARD game pace as WotBA game pace when you play a SCENARIO.
* And few minor fix.
Version 1.6 (16) (Stable for Civ.: 1.0.1.275)
* Bronze Age comes later.
* Arabian Camel Archer has been upgraded.
* Combat strenght of Chariots has increased.
* For now Shrine of Sea provide +2 gold from Whale, not +2 culture.
* For now Sacred Cave provide +1 gold from Marble, not +1 culture.
* Republic provide +1 Production and +1 Food in every City.
* Cost of policies are nerfed.
* Fix some bugs.
Version 1.7 (17) (Stable for Civ.: 1.0.1.5XX)
* Updated for Civ.: 1.0.1.5XX
Version 1.8 (18) (Not relised)
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Description:
The Bronze Age lasted from about 35 to 11 century BC. These were times of birth of the first civilizations, religions and appearance of the first wonders of the world. There was no great empires, the world was huge and dangerous: islands of civilization surrounded by barbarian tribes and wandering around wild animals. The main materials are metal and wood, and copper and its alloys, known as the bronze, was the top technological progress. People's lives at that time was short: hunger, disease, natural disasters - they hardly survive more than forty years, but during this short period of time, they hoarded and passed each other knowledge, create a culture, built temples and composed the poems. Every people held each other, armed with spears and copper axes, they often went to war to its neighbors that would capture prey or to resolve long-standing conflict. Strong rulers to create the first state and built huge megalithic structures, which even through the ages and remind us of the events of those ancient times.
Remain in this era, become one of the great rulers of those times and, having gained cultural or military victory, go into the history of the ancient world. Enjoy the battles and assaults into these long ancient times!
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Browse in Steam Workshop!
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Сomments are welcome!
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