Recent content by Anofalye

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    Advanced settlers

    I just figure that since the game is about developpment and improvement, shouldn't there be more then 1 settler type? The form and how may vary a lot, and again I have no clear and definitive solution, but you are welcome to take and adds from the following ideas. Colonisateur units. There...
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    gunpowder

    Maybe the units could cost less to produce with the ressource, but I think this is way too basic to prevent civs from making gunpowder units no matter what. Or maybe they could be a limit to the number of gunpowders units you may have based on the amount of ressources you have.
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    Why am I always been attacked?

    Hi guys, First, I play an extremely peacefull game. I never declare war on anyone, unless it is retaliation for a past war in the late game, when the game is over anyway. I never conquer any enemy city, unless again, it is payback time in the extremely late game and that this past war...
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    What do you want to see in Civilization 5?

    Privateers are in game. Barbarians privateers are pirates.
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    What do you want to see in Civilization 5?

    - Vassal civilisations as a result of a national wonder (Canada for French, Russians for Ukrainians, Australians for English, Brazil for Portuguese, Byzantines for Romans, etc). The idea is to use it when you see you overgrow and your economy is crippled. - Crusades/Jihad units. 1 such unit...
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    WONDERS, reworked.

    Agree. Maybe the 2nd+ version of a WW could be lesser then the first...and easier to complete? Maybe each WW is a National Wonder if you didn't complete it first, thereby each wonder has stats for WW and National Wonder? Maybe it can even goes as far as letting you claiming a National...
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    Non Cultural borders.

    I like the cultural borders. But I would also like a military/political border on top of it. However, I would like to see a feature that disappear from the past Civilisations, yet modified. .. Guerrillas units should spawn on plots you don't have the cultural border over, yet you have the...
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    WONDERS, reworked.

    1 thing I find unrealistic is the "race for wonders". It bring such results as: City A works on Wonder1 for 1250 years and then receive 450 gold because City B finish it before. I am not sure I have a counter-solution, I have a few ideas at best. But, honestly, I find it unrealistic to...
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    New Corporation Names

    Corporations favorised offensive players, these bonus compensate for weak development. Thereby, the game is more offensive now with corporation then before, weither it is intended or not that way. Example: It was better to have 1 city well developped, now if you can have 2 cities that are...
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    Do the conquest of the cities more easy

    - Use the GO TO option to see a %, only attack if this amount please you. Don't use your stronger units if the % is under 30%, send the cannon fodder in such a case.
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    Do the conquest of the cities more easy

    - Reduce a defensive bonus with bombard (catapults, canon, battleship). - Soften the enemy with "distance units" (vary with scenarios, but some units don't engage in melee and deliver damage that way, air units especially). - Use units with collateral and flanking abilities before other...
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    New Civilization: Canada

    Champlain is important, but he is more a forefather than actually a leader IMO. Yes he did a lot of great thing, like founding the beloved city of Québec. He also make quite many deals with the native americans, however I don't think he should be the leader unless you are offering a LOT...
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    Canada Mod - Deluxe Edition

    The corps work fine. UU ideas should you want other (eh, merely ideas thrown like that) - CF-18, they could have higher interception values, our pilots are supposedly the best. - Gunship (don't recall the name), could have a carrying capacity of 1 infantry/marines. - "Frienship", give...
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    Expansion Civilizations

    - Charlemagne's Franks; School as special building (replace library, negative happiness and either a bonus production or a free specialist), special unit could replace the maceman but ignore walls I still think newer civilisations, such as Canada, Australia, Brazil and much more should be the...
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    bonuses from buildings

    Personnally what I find would need a major improvement in Civ4 (the game is exceptional btw) would be that extra ressources are...diplomatic fodder/useless. How often do you have Cow X 7, Horse X 3, Iron X2...nothing to do with it and you may not want to give it to your opponent or your...
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