Recent content by Beelzibub

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    Bug Reports - Post Here!

    Ok, thanks
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    Bug Reports - Post Here!

    Is it possible for this fix to be reposted? The dropbox link doesn't seem to work and I'd like to try and finish my current game before downloading the newer version of the mod. Thanks
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    3.10.2 Cannot build anything else besides Civilian units

    I'm getting the same issue as well, and as above have cleared cache etc before installing.
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    3.9.3 impressions

    Indirect fire is only a tier two promotion (I think a while ago it was at least 3 or 4) for archers/bowmen so its really easy to get early, perhaps it should be pushed back up so that it is only available for more experienced units? Compared to the basic 15% strength increases, being able to...
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    3.9.3 impressions

    I've played a bit with Denmark and their disembark ability does seem a bit OP as the player, not sure if the AI makes best use of it. What happens is that when starting a turn embarked, your units get 5 movement, but when you disembark onto land, instead of getting your full normal movement...
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    No tech quote voiceovers

    Brilliant, thanks!
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    No tech quote voiceovers

    I have been away from civ 5 and this mod for a while so apologies if this has been asked before: A very minor issue, but the tech quote voiceover doesn't play when I research a tech. This doesn't happen if I load up a vanilla game, but happens using the last couple of versions of the mod...
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    [Gem v1.13/Civup v2.4] Faith Yield Bugs

    Another minor issue: The religious idols (gold+silver) pantheon is giving higher than predicted yields. On gold and silver it is giving BOTH 3 faith and 3 culture, so either this is too high or the policy isn't labelled correctly.
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    Gem v1.13 (Civup v2.4) Bug List

    Paper Maker has exactly the same stats as a basic library, the gold bonus is missing. New changes look very interesting. Thanks for the update!
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    Capital yield BUG?

    I raised this a couple of days ago and its been mentioned in another thread as well, but there is definitely a bug to do with city yields that got introduced with GEM 1.12.1 and CIVup 2.3.1 I am NOT talking about the existing changes to yields that GEM uses...
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    Placing cities on a iron/horse hill gives 7 production

    I noticed this as well and have restarted a few games to check if it is consistent. As far as I can tell, from GEM v1.12.1 every city settled on a hill has 3 food and 7 production, regardless of whether it has a resource on it. Although by total fluke there might have been an undiscovered...
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    Civup v2.3.1, Gem v1.12.1 Bugs

    Another potential minor bug: Cities built on hills next to fresh water are producing 7 production in their tile. It should just be 4 shields right? 3 base +1 for hills?
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    Navies

    RE: Caravels available at compass: This is one of those simply yet totally inspired ideas that make such perfect sense once you think of it that you wonder why nobody thought about it before. Top marks Thal! I love my navies so I'll give this a go and report back. Can't see it being anything...
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    9.1 carrier partisans

    yeah in my game they are silver. I did a full reinstall of mods recently but I'll try doing one again and report back. #edit Just started a new game and built a trireme and now the promotion is gold. Seems to have fixed it but I'll let you know when I upgrade it.
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    9.1 carrier partisans

    Just to confirm, with england in my current game I've tried upgrading triremes to caravels, caravels to frigates and ships of the line to ironclads and all lose their +2 naval movement bonus.
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