Any idea on best practices when what you want to change isn't in a named function?
For example, look at
core/ui/options/options.js
There's a ton done via:
Options.addInitCallback(() => { /*the whole damn file*/ }
So if I want to override just part of that callback's logic, not sure good way...
Ever wanted to find a city-state on the minimap that spawned in snow?
Fat chance!
What about one that shares a border with Himiko?
Good luck!
This mod simply makes the base color for independent nations a color which contrasts with the minimap as well as all other leaders currently in the...
Ever wanted to find a city-state on the minimap that spawned in snow?
Fat chance!
What about one that shares a border with Himiko?
Good luck!
This mod simply makes the base color for independent nations a color which contrasts with the minimap as well as all other leaders currently in the...
A mod to make each of the default map sizes 15% bigger.
Why?
Since the game launch, there have been some changes to map generation, especially Continents Plus, due to outcry about the blocky and unnatural look of the continents' shape.
This has been resolved by cutting chunks out of each...
A mod to make each of the default map sizes 15% bigger.
Why?
Since the game launch, there have been some changes to map generation, especially Continents Plus, due to outcry about the blocky and unnatural look of the continents' shape.
This has been resolved by cutting chunks out of each...
The default unlock condition for Abassid is to improve 3 camels in your settlements. This mod allows you to unlock Abassid with 2 camels instead.
Why 2? A standard-size continents-plus map generally spawns around 4 camels, but they are spread all across the map. For a non-desert civ with only 6...
The default unlock condition for Spain (recapture) can be difficult to impossible to purposefully achieve during "normal play" (not purposely losing a city).
This mod adds an additional alternative unlock condition: Improve 2 silver resources in your cities.
Explanation of the unlock...
The default unlock condition (3 camels) may be difficult to impossible to achieve on some maps during the Age of Antiquity. On a standard-size continents-plus map, the first continent spawns about 4 camels which may be distributed at 4 corners of the map.
This eases the requirements to two...
The default unlock condition for Spain can be difficult to impossible to purposefully achieve during normal play.
This mod adds an additional alternative unlock condition: Improve 2 silver resources in your cities.
Discuss Here
The current unlock condition for Hawaii (build 2 settlements on small islands) is usually impossible on default settings because many maps don't generate islands you can reach during antiquity.
This mod adds a new condition to unlock Hawaii: control 5 Fishing Quays.
Download...
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