Recent content by Magic90

  1. Magic90

    Warfare Expanded (for MOAR)

    Okay, I'll check it out. Is this compatible with the new expansion and the latest update? And does it rely on any other mods?
  2. Magic90

    Warfare Expanded (for MOAR)

    Can you provide steps on how to do this? I’ve been absent from the game for a long time and I’m coming back, excitedly, to see that there are a lot of new updates to this mod that I would love to check out! Unfortunately, I downloaded steam and it doesn’t seem to be successfully downloading the...
  3. Magic90

    Workaround when returning to main menu with R&F and some mods

    I don't have issues with any strange text (at least not yet), the problem is that it returns me to the main menu when I activate version 1.2. Apart from that error, I get a few more ones. Here are my modding logs: [1736735.378] Warning: LocalizedText - Error Loading XML. [1736735.727] Warning...
  4. Magic90

    MOAR Units Mod

    I can't get version 1.2 to work after downloading R&F. I tried looking into the fix but I get different error messages: [1736735.378] Warning: LocalizedText - Error Loading XML. [1736735.727] Warning: LocalizedText - Error Loading XML. [1736735.818] Warning: UpdateDatabase - Error Loading XML...
  5. Magic90

    Workaround when returning to main menu with R&F and some mods

    Bump. I think I have this same error, I can't find a fix :/
  6. Magic90

    YnAMP - Development thread

    This has probably already been answered in the forum, but seeing how there are 120+ pages, I’ll ask anyways. Is there any chance in the future for a small TSL Earth for those of us with less-capable computers? The standard size gets very slow in the late game, and the large is even worse. And...
  7. Magic90

    Warfare Expanded (for MOAR)

    Quick question, concerning marine units. Since they require the harbor to build (which I think is cool), do they still gain their experience bonuses from the encampment districts or from the harbors now? I haven't checked myself as I usually just build both districts just to be safe lol
  8. Magic90

    Warfare Expanded (for MOAR)

    Might be worth noting, I think the Modern Marine is a bit underpowered when compared to the Mechanized Infantry. The industrial and atomic era marines are in an appropriate range where they're about 3 points weaker than the melee units, but then comes the Modern Marine and we see a 10 CS point...
  9. Magic90

    Warfare Expanded (for MOAR)

    Interesting I never even noticed that with the other units, oh well. Thanks for the effort and the update, let's hope R&F fixes it.
  10. Magic90

    Warfare Expanded (for MOAR)

    Haha I understand, no worries... I’m seeing a penalty where I have a modern marine in the sea poised to attack a city. When I highlight the city to preview the attack, it gives me a “-10 Amphibious Attack Penalty”, and the Combat strength bumps down accordingly.
  11. Magic90

    Warfare Expanded (for MOAR)

    So I finished a game after removing the other conflicting mods, and it worked fine. So I guess that was the problem, on my end. The Russian naval units and the new Stealth Fighter model look great! I’ve been having a lot of fun with the marine units especially, though one thing that did bug me...
  12. Magic90

    Warfare Expanded (for MOAR)

    Update: I removed some specific mods, and it seems to be working now. Or at least, I’m past the turn from where the game would always glitch. I removed “Scout/Ranger Plus” which is a mod that created scouts at level 2, as well as some mods that altered the espionage, trade, and diplomacy...
  13. Magic90

    Warfare Expanded (for MOAR)

    For some reason, I can’t get very far into a game before it glitches out. About 8 turns into a new game, everything disappears. The terrain features, units, and cities remain, but the world tracker, the minimap, unit info panel, “next turn” icon/button, and every other kind of button and panel...
  14. Magic90

    Warfare Expanded (for MOAR)

    What are your plans with the recon line after the expansion comes out, given the upcoming Spec Ops and Drone units?
  15. Magic90

    Warfare Expanded (for MOAR)

    The Amtracks and Bradleys sound like a good idea! The only spot I can think of for the LAV is maybe use it as a tank Destroyer for the US? The current model is Russian, but it still would not technically be an anti tank vehicle. Idk I like the model, I'd hate to see it go :/ If you make it a...
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