Recent content by marioflag

  1. M

    1.0.4.8 Crash to desktop

    As in previous patches since New Frontier Pass has been released i'm getting constant crashes to desktop and i'm unable to play. I will attach logs file, dmp file and dxdiag
  2. M

    1.03.31 Game freezing intermittently

    Is there anything we can do to play the game without crashes or we shall wait for the next patch?
  3. M

    1.03.31 Game freezing intermittently

    Ok, I have attached the file required
  4. M

    1.03.31 Game freezing intermittently

    The forum doesn't allow me to attach a dmp file so i need a workaround. In the logs folder there are a lot of files which one is the one you asked?
  5. M

    1.03.31 Game freezing intermittently

    Hi, Since the previous patch i'm getting costant crashes and game hanging on AI turn. This is also true for the latest released version of the New Frontier Pass. My specs are the following: Intel 9700K Geforce RTX270 Motherboard Rog Strix Z390 Gaming 16Gb Ram Would a save be useful to...
  6. M

    Can't claim Great Prophet

    Yes Arabia was in the game and i wiped out it. Anyway i'm attaching a savefile
  7. M

    Can't claim Great Prophet

    I'm not sure if it is a bug or not but i'm not able to recruit a Great Prophet because it says that another civilization has a claim on it even if i'm the first in terms of Great Prophet Points. Is there something i'm missing or is it a bug?
  8. M

    Crash to Desktop When Conquering a City Late Game

    The bug seems to be related not just to Seoul but to any city you conquer. The moment you conquer any city there is the crash to desktop
  9. M

    Crash to Desktop When Conquering a City Late Game

    In the savegame attached if you attack Seoul which is a Sumerian city my game always crashes to desktop for no particular reason. The city is located in the northern part of the second continent where i have only a few cities. Can't isolate the problem but hopefully the savegame can be helpful...
  10. M

    +1 Range to Artillery units makes AI unable to defend itself

    This was a balance issue already in Civ5; in Civ 6 it is simply a bit harder to get the +1 range promotion to artillery units, but it is nonetheless a balance issue again. AI is unable to defend militarily efficiently against the human player and the +1 range makes things even worse, because it...
  11. M

    Game Speed Scaling issues

    About unit experience i don't agree at all, i'm also a Marathon player and in general your units have a number of fights disproportionately superior than at other speeds so it's a lot easier to get fully promoted units. I would personally decrease the xp rate at Marathon speed for a more...
  12. M

    Live stream tomorrow (Febuary 17)

    Let's hope they will announce an expansion. :):)
  13. M

    Why is proper game speed scaling so difficult to manage in the Civ franchise?

    I agree completely with the thread starter. On a positive note, BE compared to civ5 feels more balanced on marathon because the new promotion system really limits xp farming. I have neve understood why the didn't scale combat experience to game speed in civ5 even if it was one of the most...
  14. M

    Wonders... What the heck I'm building?

    I have the opposte opinion. I find that civilopedia descriptions of wonders are very interesting and give a great insight about the lore in the game. All the entries require no more than a few minutes in the worst case
  15. M

    Need more reviews like this...

    As i said in the other thread about press reviews this guy has some sort of angst against Firaxis games. I wouldn't say he is also an honest reviewer because he considered Elemental from Stardock better than Civilization V, and i think most of you know how this game was released. Giving also a...
Top Bottom