Recent content by Ordep

  1. O

    MPP?? There are only two of us left

    I said it was no big deal. You were in a republic so there was no "happiness factor," therefore the warriors were there for nothing and costing you money. It was just a suggestion, there is no need to take it so personal.
  2. O

    MPP?? There are only two of us left

    Sabo, It's not a big deal, but I would have long ago disbanded those warriors. They're each costing you 1 gpt. Even upgraded, they won't do much against MI and MA. Playing the AI, once you have RR there's often no point in having any units in core cities (if your in Dem or Rep) because...
  3. O

    Nuclear Deterrent. Has anyone ever seen an ai civ............

    The Aztecs once hit me with 4 or 5 first strike ICBM nukes. I had demanded tribute about 50 times the turn before and been on and off at war with them the whole game, so they didn't like me that much. I guess I had overbuilt nukes, because the next turn I ran out of targets before I ran out of...
  4. O

    Democracy a no go?

    It's tough to say because I don't know what the map looks like and I don't know where you are tech-wise, but you probably could afford to reduce your military a little. In Monarchy and Despotism it's good to keep a usefull of units per city because it quells unhappyness, but in democracy there...
  5. O

    Civ IV wishlist

    I figure the limitations would be based upon the type of government you are using, with some options requiring specific technologies. As a possible example: Despotism (high corruption): (1) must be full police state (2) no communism allowed (3) no limitation on religion (4) must be...
  6. O

    Different Levels

    If you've played a few games on Chieftain, understand the basic concepts, and are even competitive with the computer, I say go for it. The challenge might be fun, and the worst that could happen is that you lose. You might just surprise yourself by kicking some AI butt.
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    Civ IV wishlist

    Thanks, Turner, though somehow I doubt they are looking to hire molecular biologists with no game design or programming experience. ;) (and my wife gets a little upset with my Civ obsession as it is, I couldn't imagine what she'd think if it was my job. Honey, I'm not "playing" Civ, I'm...
  8. O

    Should Excess shield/food overflow to next production?

    I think it should carry over if you continue to make the same unit, but you should lose it if you switch. It is logical this way: you are making a division of tanks and have a bunch of extra parts left over. This would help you make another division of tanks, but wouldn't help much if you're...
  9. O

    Conquered cities: Keep 'em or torch 'em?

    Depends upon how I'm playing. If I want the other civs to like me I'll either keep the city for myself or take it and give it to a weak ally. If I'm warmongering and don't care if everyone hates me, the city's toast.
  10. O

    Spy Functions

    I haven't. I've tried it many times trying to get another civ to declare war on me (if my spy was planted successfully), and I have yet to expose one.
  11. O

    Expansionist and Scientific

    The Russians
  12. O

    AI and espionage

    Thanks, Conformist. I guess most of my games end too early for the AI to get a chance to do much spying. I knew the AI knew all my troop's positions without a spy, so I wondered if it bothered to waste its money. :)
  13. O

    AI and espionage

    I've noticed that about half the time or so that I try to conduct espionage my spy gets caught and the AI gets pissed at me, but I've never recieved a message that the AI tried to plant a spy in my civ and failed. So my questions are: Does the AI ever conduct espionage? Does the AI ever...
  14. O

    Civ IV wishlist

    As I painted my house yesterday I thought about how what kind of government I system I would create if I were in charge of Civ4. Here's my what I came up with, borrowing from both Civ3 and SMAC: Like Civ3 you would have base governments (anarchy, Despotism, monarchy, republic, and democracy...
  15. O

    Civ IV wishlist

    As far as caravan's as units: The plan as I see it is very different then the Civ2 system. My vision wouldn't have them as units as units are in the current game. Trade would be along lines, but instead of the trade arriving in a continuous stream it would arrive as packets (caravans)...
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