The Egyptian War Chariot is totally useless - it can't go through jungles or over mountains and is matched very quickly by the Horseman. They also cost 100 gold to upgrade to Knights! Who would pay that?
For a special unit they are pretty pathetic and discourage me from using the Egyptians.
The challenge of a cultural or peaceful victory is that while you are building improvements which bump up your culture points, your war-like enemy is building military units and will pretty soon want to have a chat with you about the benefits of not being crushed like a bug. :eek:
I found...
I have had a look in HOF and it seems all the wins on Deity are on tiny land masses - in other words the wins come by stifiling your opponent and killing them before they are out of the ancient age. Has anyone managed to win at Deity on at least a standard map, or where the year has made it into...
I'm sorry, but I seem to have missed the relationship between corruption and education. Could you enlighten me please?
Corruption itself is related to the level of bribery your form of govenrment 'breeds'. In certain types of government the main corruption is at the lower level authority -...
It seems in the games I have played that I have only picked up one technology from the Great Library - my scientists discovered something I wasn't researching but there wasn't a "got this from the Great Library" type message as there was in Civ II.
I was wondering if you need to have...
Armies are good for defending important cities like your (or your enemies) capital, or a city with lots of wonders. The only advantage is that an army attacks in the same move so the unit you are attacking doesn't have a chance to get promoted where-as if you are attacking with 3 units...
I think the introduction of trade luxuries like silk, ivory and gems etc have made this transition a lot easier (darn fine idea). They handle the happiness of the citizens if you are linked with roads and harbours very effectively, giving you the chance to build Temples and Cathedrals under...
I agree the Spanish should be in there certainly ahead of Iriquios or Zulu (who only conquered a small part of Africa).
What about the Protugese and the Dutch as well? They were definetly expansionist and commerce motivated cultures - look at their influence in South America and the Pacific...
1) you can build an army the same way you build a unit, but only from the city that has the Military Academy
2) The coastal fortress improves the defence bonus if your city is being bombarded. It also fires at passing enemy ships (apparently - haven't seen it myself)
3) Your problem is you...
There was an earlier post about each Civ having a special unit each era. One of the things I don't like about Egypt is that their unit, the Chariot, is near useless 1/2 way through the Ancient era, much like the Babylonian Bowmen, and Zulu Impi.
They should do something about this, and the...
The general belief is that this game is hard enough to beat on Monarch, let alone Emporer, so could those people who have won on Deity please supply us meer mortals with some details like the Civ they used, the size of the map, and the number of opponents?
Also, when and where are they...
Easy, trade with Egypt for iron (if you can - build a road ASAP) because they will be less inclined to attack a trade partner, and then build like crazy for the 20 turns.
As Germany you have no specialist unit until the industrial age so you should concentrate on technology, trade, defence...
I think there should be a museum which generates culture points - lets face it, that is where tourists go to learn about the nation's or cities culture.
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