Introduces new resources (in progress).
Splits Units into subclass (like Melee into Polearm, Blade and Blunt).
Reworked and reorganized promotions.
Units given HP regen rates so some can recover faster from combat.
Early game Barbarians are much more dangerous.
Splits Units into subclass (like Melee into Polearm, Blade and Blunt).
Reworked and reorganized promotions.
Units given HP regen rates so some can recover faster from combat.
Early game Barbarians are much more dangerous.