vox populi

  1. jarcast2

    Alternative art for some civs for VP

    This is yet another small mod I made for personal enjoyment I'm sharing to those interested. Features: Replace leader art of GH's Ainu with LitE's Ainu one (link). Replace leader art and civ icon of GH's Scotland with MC's Scotland one (link). Replace leader art of pineappledan's Chola with...
  2. Recursive

    A Brief Update Going Forward

    Hey all, It took longer than expected for me to get through some personal issues. My time is short so I will keep this brief. Regarding VP Congress Session #7, it will take place at the beginning of April. The schedule will be adjusted accordingly. I must also regrettably announce the...
  3. Recursive

    New BETA Version - 4.5.1 (February 28, 2024)

    Hey all, New beta version inbound. Few balance changes in this one, mostly bugfixing. I am also back from my long hiatus where I was dealing with rather intense personal issues - thank you for your patience, everyone. I intend to be active in hotfixing issues for the next while. As for the VP...
  4. jarcast2

    Jarcast's Cities of Marble for VP 2

    Discussion.
  5. jarcast2

    Jarcast's Cities of Marble for VP

    DOWNLOAD Heavily inspired by this old work by Machiavelli, I conceived this mod as its spiritual heir to be played in a Vox Populi setting. It adds 8 new National wonders and takes from the old mod the gimmick of granting a specific building to newly founded cities. It is compatible with More...
  6. Remos

    'the hell am I supposed to mine that?

    Well that's a first.
  7. Remos

    So what's the problem here?

    City demands resource, and yet it's already connected to it?
  8. Remos

    Let's talk Barbarians

    I love playing on Raging Barbarians, but sometimes I wish there was a middle-ground between vanilla and Attila's horde:
  9. Recursive

    New BETA Version - 4.4.2 (December 31, 2023)

    Merry Christmas, everyone (or whatever holiday you do or don't celebrate; you don't need a reason to be merry)! At long last, the awaited 4.3 is playable. It is, however, a beta version and bugs are both likely and expected. I've done some testing, but don't have the time to hunt them all down...
  10. jarcast2

    Jarcast's Zimbabwe for VP 2.0

    Discussion thread.
  11. Z

    TXT_KEY_EUI on tooltips

    Hey there, first time poster here. I am coming back to civ after a long break and decided to try some mods. I decided on Vox Populi and civ 5 enhanced user interface. Everything seems to be working (pretty sure I haven't played it yet), but there is a weird error on all my tooltips. Not sure how...
  12. adan_eslavo

    Unique City-States v16.2

    Link to the original mod. Special thanks to @Enginseer for creating the base mod and lots of help during this expansion. Compatible with VP 4.X. See changelog for more info. Enjoy!
  13. gwennog

    G&T's The Basques for Vox Populi v.5

    To talk about it Artistic Credits (All Rights Reserved to original authors): War Theme: Albokerue.com - Olazti Angulo (10), Txomin Aiartza (13) ta Fede de Dios - Alboka ta Panderoak PeaceTheme: Elkar+ekin dantzan! - Martxa baten lehen notak (Songwriter : Mikel Laboa) Janboruta: Baghlah from...
  14. gwennog

    G&T's The Basques for Vox Populi

    The Basques (Requires VP4.2 at least for full compatibility) Download Here Leader - Antso III.a Gartzeitz UA - Euskal Herria With Fishing, Basque Marine Expeditions give Whale or Fish Resources to your cities when founded and bonuses when they come from friendly :c5citystate: City-States and...
  15. X

    My first VP game as The Shoshone - looking for advice (Prince/Standard Vers. 3.10.14)

    Long time Civ V fan here, been a while since I played the game as well. I discovered this mod while browsing some 4x stuff, seemed really cool so I gave it a try! I picked the Shoshone, Prince, Communitas map script. and jumped in going for a science victory (progress, fealty, rationalism...
  16. Recursive

    New Version - 4.2.7 (October 30, 2023)

    Hey all, New beta version inbound, containing all changes from 3.10.14 as well as many more. @azum4roll has completed the Complete Merge project, which signals the beginning of the Vox Populi 4.0 era. This has been a huge endeavor largely on his part (with contributions from @N.Core and myself...
  17. Enginseer

    Enginseer's Wholesome Tweaks 12

    See this for much more needed information!
  18. CAYM

    CAYM's Tweaks (NAVAL warfare, AIRCRAFT warfare, Enlightment Era, Futre Age, CAYM's Change)

    Hello! Over time, by fixing one bug and correcting one mistake after another in the mod, I ended up creating my own mod. As I worked on it, I felt the urge to share it with all of you and introduce it here. In some places, my modifications overlap with the original creator's work. I've...
  19. Recursive

    New Version - 3.10.14 (September 26, 2023)

    Hey all, New release inbound. Mostly a bunch of bugfixes, but contains some balance changes to event and City-State quest probabilities. Proposals regarding these two gameplay elements are welcome in the next VP Congress session. Special thanks to @axatin, @seroperson, @Hinin and IanE9 for...
  20. Hinin

    About unit line gaps in the tech tree

    Hello everyone, As you may know, for most unit lines, there is a new upgrade every two tech tiers (meaning vertical columns of technologies in the tech tree ; most eras have two tech tiers), while some have an entire era passing before they get a new upgrade. This, in my opinion, can create...
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