I am new to VP, and playing my first game with it. When I set up the game, I checked the box for No espionage, but yet I am now receiving notifications that civs are using spies against me (most recently can't build anything in my capitol for 5 turns.).
What gives? are you not able to disable...
Italy
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Leader - Umberto I
UA - Il Bel Paese
+1 :c5production: Production from Specialists, increasing by +1 in Medieval, Industrial, and Atomic Eras.
Receive a unique Great Work of Architecture (+3 :c5culture: Culture, +3 :tourism: Tourism) when constructing a Great Person...
This mod adds 3 new luxury resources.
The intention is to propose the integration of those 3 resources into main VP when the next congress comes.
Resource
Terrain
Base Yield
Improved Yield
Building Yield
Monopoly Bonus
Corporation
Alpaca
Hills
+1 :c5food: Food, +1 :c5production: Production...
The Marajoara
SOON with VP 5.0
Leader - P'küee
UA - Terra Preta
Farms, Villages and Great People Improvements do not remove features. Upon entering a new era, improved tiles gain +1 :c5food: Food, and worked tiles gain a Forest or Jungle, if possible.
UU1 - Nheengaibas (Composite Bowman)...
Hey all,
New version inbound. Contains essentially no balance changes, just new functionality and bugfixes. A special shoutout to @KungCheops and @Rekk for their major contributions in said new functionality and bugfixes, and to @axatin for fixing the gamebreaking hang/freeze bug (plus some...
improvement adjacency shakeup
infinite looping denied
new version
patience
small tasks are the foundation of a kingdom
the big brain am winning again
voxpopuli
Hello everyone,
In this thread, I would like to discuss the opportunity of putting into place a movement system that makes movement in naval combat more dynamic without having to add new 3d models or tile types.
Indeed, one of the things I find most unappealing with naval combat in Civ V is...
Hello everyone, :)
In the continuation of my first "Military Gameplay" thread, I also wanted discuss around another idea : replacing the current promotion trees with what I call "specialization", but would just be promotions providing a sum of bonuses and maluses to the unit and would be...
Hello everyone,
I wanted to start some conversations about unit promotions and the military in general.
In this one, I'll start with "Morale" as a promotion, its impact and how it could be changed.
Current situation - "Fire and Forget" Morale
What is the "Morale" promotion currently. To me...
Hey all,
New version inbound. After a great deal of recent bugfixing, I believe this version can once again be declared stable. With the integration of 4UC beginning soon, I'm aiming to end off 2UC with a stable release so that anyone coming back will still have a reasonably enjoyable game...
Features:
Pikeman class gain +3 :c5strength: (capped at 22 :c5strength: )
New unit Phoulkon (16 :c5strength:) between Spearman (12 :c5strength:) and Pikeman (20 :c5strength:).
Discussion thread.
Inspired by Hokath's Pikeman rework here's my attempt to fill the gap between Spearman and Pikeman but in a lighter and less revolutionary way, while keeping some historical accuracy.
Features:
all Pikeman class units gain +3 Combat Strength (capped at 22 :c5strength:). Base Pikeman: 17 => 20...
Incoming civilization - Don't hesitate to commentate on the design while I'm working on it.
The code is entirely sql and all the art is there, so this shouldn't take much time.
France - Louis XIV => art by Janboruta from this mod by JFD
UA - Grandeur
+2 :c5production: Production and...
France
(Requires VP4.2 at least for full compatibility)
Download Here
Leader - Philippe II Auguste
UA - L’Homme Providentiel
Each worked :c5greatperson: Great Person Improvement gives +2 points of its type to the nearest city. When a :c5greatperson: Great Person born, gain +1%...
To talk about it.
Artistic Credits (All Rights Reserved to original authors):
Peace Theme: Annwn - Douce Dame Jolie (from Guillaume de Machaut)
War Theme: La Capella Reial de Catalunya - Grupe Sufi Al-Darwish - Hespèrion XXI / Artistic direction: Jordi Savall - Chevalier, Mult Estes Guariz...
This is a thread showcasing an example start as Greece pursuing a border blobs strategy. Border blobs is a "christmas tree" strategy that involves using two Policy Trees on the same era.
The idea is to combine Authority's
and Tradition's
with the God of the Expanse pantheon
This rewards you...
Hey all,
New beta version inbound. Going to make a new thread for this as I have several announcements and it's once again savegame incompatible.
In terms of actual changes, this release is very light, though it does fix a few gamebreaking bugs, adds mid-journey movement points to the...
Hey all,
New version inbound. This one will be a beta because there are tons of changes, some of them potentially unstable, that need to be tested. This contains most of the proposals from VP Congress Session #7, including all proposals that change civilizations. That means huge balance...
a railway in our village?
bugfixes galore
can't move faster through forests
earlygame policies shakeup
gotta sweep sweep sweep!
new version
scourge of god
songhai goodbye
voxpopuli
war score exploits denied
See discussion thread here: https://forums.civfanatics.com/threads/hokaths-afghanistan-for-vp.689898/
Based on the mods by Lastsword and Colonialist Legacies.
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