This unit is a converted model from Atlantica Online. Therefore, although I made some modifications, I take no credit for the artwork and all rights are within NDOORS Corporation of course. The AO name for this model is Urd, therefore I named the Civ4 files the same.
Most of my modifications were made to reduce the polycount and the size of the .dds files of the unit. None the less, the unit still has rather high demands for both. The polycount is about 3400 triangles and the unit uses three 128*128 and one 64*64 .dds file for the skin artwork and further the same amount of .dds files for the gloss texture. Thus I recommend to use this model for single mesh units only.
The unit uses its original AO animation that I converted for Civ4.
Because the flying energy arrow animation is a customized effect, the download file consist of a modular modcomp. Unzipping its content directly in the Mods folder of BtS should result into a working mod. The attributes were given to the unit on the fly and can of course be changed at will.
Forum link: http://forums.civfanatics.com/showthread.php?p=9730808
Credits
- The_Coyote for teaching me how to shader units & leaderheads
- ambrox62, his custom javeline effect helped me to figure out how to do the arrow animation
- NDOORS Corporation for creating this model
Most of my modifications were made to reduce the polycount and the size of the .dds files of the unit. None the less, the unit still has rather high demands for both. The polycount is about 3400 triangles and the unit uses three 128*128 and one 64*64 .dds file for the skin artwork and further the same amount of .dds files for the gloss texture. Thus I recommend to use this model for single mesh units only.
The unit uses its original AO animation that I converted for Civ4.
Because the flying energy arrow animation is a customized effect, the download file consist of a modular modcomp. Unzipping its content directly in the Mods folder of BtS should result into a working mod. The attributes were given to the unit on the fly and can of course be changed at will.
Forum link: http://forums.civfanatics.com/showthread.php?p=9730808
Credits
- The_Coyote for teaching me how to shader units & leaderheads
- ambrox62, his custom javeline effect helped me to figure out how to do the arrow animation
- NDOORS Corporation for creating this model