Resources by Hominute

[Back to the Five] Military Maintenance Cost H
All unit maintenance cost doubled. Professional army (50%->30%)
Civilization 6 : [Back to the Five] Balance tweak ModPack H
Balance tweaks based on Civilization 5 which is well balanced.
[Back to the Five] Oligarchy Nurf (Split from Combat tweak) H
nurf Oligarchy melee and legacy melee bonus 4 to 3.
[Back to the Five] Religions Tweaks H
Balance tweak on religions (Pantheon, Belief)
[Back to the Five] Combat tweak H
Unit balance tweak and add anti-ranged, anti-melee combat bonus
[Back to the Five] Less Dependency on Strategic Resources H
You can produce the units which that require the strategic resource without it in a city with an enc
[Back to the Five] Corvee Military Card H
Corvee, Gothic architecture and skyscrapers are now military cards (were economic cards).
[Back to the Five] Build Roads Faster H
Build short road faster by merchant
[Back to the Five] Specialists Improvement H
Citizen in district slot yields twice now.
[Back to the Five] Campus and Theater Adjacency Bonus Improvement H
Campus and Theater now acquire adjacent bonus 1 from 3 tiles of grass or plain.
[Back to the Five] Districts Cost Changes H
District cost is now nothing to do with your tech/civic advancement.
[Back to the Five] Terrain Hill Tweak H
All hill only provide 2 productions.
[Back to the Five] Unit Moves Improvement H
All units in the game have one more Base Moves.
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