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Barbaria 2016-10-05

This scenario is based off of one in Civilization III, but I cannot remember what is called.
You can play as one of sixteen civilizations, each on an island that can barely hold two cities. Each island has five land resources and three sea resources - they are not balanced (one civ doesn't have just mineral resources, one civ doesn't have just luxury resources, etc.). As the game progresses, you will need more land, space is scarce. You can either conquer your neighbors or journey into the sea in search of a giant island. But is this island a paradise or a barbaric land*? Only one way to find out...

*I hope you can tell by the title. :lol: :mischief:

Settings:
Spoiler :
Code:
	Era=ERA_ANCIENT
	Speed=GAMESPEED_NORMAL
	Calendar=CALENDAR_DEFAULT
	Option=GAMEOPTION_NO_CITY_FLIPPING
	Option=GAMEOPTION_FLIPPING_AFTER_CONQUEST
	Option=GAMEOPTION_RAGING_BARBARIANS
	Option=GAMEOPTION_AGGRESSIVE_AI
	Option=GAMEOPTION_PERMANENT_ALLIANCES
	Option=GAMEOPTION_NO_VASSAL_STATES
	Option=GAMEOPTION_NO_GOODY_HUTS
	Victory=VICTORY_TIME
	Victory=VICTORY_CONQUEST
	Victory=VICTORY_DOMINATION
	Victory=VICTORY_CULTURAL
	Victory=VICTORY_SPACE_RACE
	Victory=VICTORY_DIPLOMATIC
	GameTurn=0
	MaxTurns=500
	MaxCityElimination=0
	NumAdvancedStartPoints=660
	TargetScore=0
	StartYear=-4000
	Description=
	ModPath=
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Author
constantinople
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