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Barbaria 2016-10-05

Barbaria

  1. constantinople
    This scenario is based off of one in Civilization III, but I cannot remember what is called.
    You can play as one of sixteen civilizations, each on an island that can barely hold two cities. Each island has five land resources and three sea resources - they are not balanced (one civ doesn't have just mineral resources, one civ doesn't have just luxury resources, etc.). As the game progresses, you will need more land, space is scarce. You can either conquer your neighbors or journey into the sea in search of a giant island. But is this island a paradise or a barbaric land*? Only one way to find out...

    *I hope you can tell by the title. :lol: :mischief:

    Settings:
    Spoiler :
    Code:
    	Era=ERA_ANCIENT
    	Speed=GAMESPEED_NORMAL
    	Calendar=CALENDAR_DEFAULT
    	Option=GAMEOPTION_NO_CITY_FLIPPING
    	Option=GAMEOPTION_FLIPPING_AFTER_CONQUEST
    	Option=GAMEOPTION_RAGING_BARBARIANS
    	Option=GAMEOPTION_AGGRESSIVE_AI
    	Option=GAMEOPTION_PERMANENT_ALLIANCES
    	Option=GAMEOPTION_NO_VASSAL_STATES
    	Option=GAMEOPTION_NO_GOODY_HUTS
    	Victory=VICTORY_TIME
    	Victory=VICTORY_CONQUEST
    	Victory=VICTORY_DOMINATION
    	Victory=VICTORY_CULTURAL
    	Victory=VICTORY_SPACE_RACE
    	Victory=VICTORY_DIPLOMATIC
    	GameTurn=0
    	MaxTurns=500
    	MaxCityElimination=0
    	NumAdvancedStartPoints=660
    	TargetScore=0
    	StartYear=-4000
    	Description=
    	ModPath=

    Images

    1. civ4screenshot0012_8Et.jpg
    2. civ4screenshot0013_dBu.jpg
    3. civ4screenshot0014_0rU.jpg