UH Units: Brigit the Shining
By Mr.Underhill
This is a new unit model for Fall from Heaven II.
I got tired of Brigit looking just like a normal Valkyrie (in vanilla FFH) or a recolored Seraphim (in Fall Further), so I fired up Blender and made this. Most of the components came from seZereth's other models, so major kudos to him.
This zip contains the model file and a sample XML file. All you have to do it unzip it into your "Fall from Heaven" folder and you're good to go. If you're using a modified ArtDefines file, you can adjust it for the new model by looking up ART_DEF_UNIT_BRIGIT and changing NIF to:
"Art/Units/Heroes/Brigit/brigit.nif"
and KFM to:
"Art/Units/Unique_Sumeria_Vulture/Unique_Sumerian_Vulture.kfm"
EDIT: Uploaded version 2.0 . Brigit's hair and skirt now animate properly, her wings now have a separate, higher-res texture, her skin is less saturated and she now has a glow map. (Thanks, Kael!)
By Mr.Underhill
This is a new unit model for Fall from Heaven II.
I got tired of Brigit looking just like a normal Valkyrie (in vanilla FFH) or a recolored Seraphim (in Fall Further), so I fired up Blender and made this. Most of the components came from seZereth's other models, so major kudos to him.
This zip contains the model file and a sample XML file. All you have to do it unzip it into your "Fall from Heaven" folder and you're good to go. If you're using a modified ArtDefines file, you can adjust it for the new model by looking up ART_DEF_UNIT_BRIGIT and changing NIF to:
"Art/Units/Heroes/Brigit/brigit.nif"
and KFM to:
"Art/Units/Unique_Sumeria_Vulture/Unique_Sumerian_Vulture.kfm"
EDIT: Uploaded version 2.0 . Brigit's hair and skirt now animate properly, her wings now have a separate, higher-res texture, her skin is less saturated and she now has a glow map. (Thanks, Kael!)