I've updated this MODCOMP to BTS.
This MODCOMP adds three new settler units with special abilities, Colonist, Pioneer, and the Architect. The Colonist comes with Optics. Instead of it building a 1 population city with no buildings it starts with 2 pop and has buildings in it. The Pioneer comes with Economics and the city starts with 3 pop and several buildings. The Architect builds a 1 pop city and has tons of buildings. Enjoy!
It works with the cultural artstyle. But I couldn't figure out how to get the upgrades to make it so when you do an era start it gives the right settler unit.
Discussion Here
Credits:
The Navy Seal for coming up with the idea and putting it together.
Rabbit White For the Pioneer. Thx
Zebra 9 For the Python. Thx
This MODCOMP adds three new settler units with special abilities, Colonist, Pioneer, and the Architect. The Colonist comes with Optics. Instead of it building a 1 population city with no buildings it starts with 2 pop and has buildings in it. The Pioneer comes with Economics and the city starts with 3 pop and several buildings. The Architect builds a 1 pop city and has tons of buildings. Enjoy!
It works with the cultural artstyle. But I couldn't figure out how to get the upgrades to make it so when you do an era start it gives the right settler unit.
Discussion Here
Credits:
The Navy Seal for coming up with the idea and putting it together.
Rabbit White For the Pioneer. Thx
Zebra 9 For the Python. Thx