This XML mod component includes and triggers each quest event, by making them non-random. For a description of each quest and it's requirements, check out ori's Random Events list, posts #3 and #4 in particular.
You can play this as a mod by extracting the zip in your BTS mod folder.
Technical details:
Changes made to the default file CIV4EventTriggerInfos.xml. For each event (18 in total) changed following XML tags to:
Thread:
http://forums.civfanatics.com/showthread.php?p=7029011
You can play this as a mod by extracting the zip in your BTS mod folder.
Technical details:
Changes made to the default file CIV4EventTriggerInfos.xml. For each event (18 in total) changed following XML tags to:
Code:
<iPercentGamesActive>100</iPercentGamesActive>
<iWeight>-1</iWeight>
Thread:
http://forums.civfanatics.com/showthread.php?p=7029011