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Buffed Resources 0.4

Building districts buffs bonus, luxury, and strategic resource yields.

  1. Update 0.4

    thecrazyscot
    BUG FIX: strategic resource tiles are not buffed by districts or buildings until after the correct technology is researched.
  2. Update 0.3

    thecrazyscot
    -Stables now gives +1 production to Horses
    -Barracks now gives +1 production to Copper
    -Armory now gives +1 production to Iron and Niter
    -Aqueduct and Baths now give +2 food to Oases
    -Aqueduct and Baths now give +1 food to all tiles within 2 range
    -Campus now gives +2 science to Mercury and Uranium (was +1)
  3. Update 0.2

    thecrazyscot
    -Copper is now buffed by Encampment instead of Industrial Zone
    -Diamonds and Jade are now buffed by Theater instead of Commercial Hub
    -Entertainment District now provides +1 gold and +1 culture buffs (was +1 culture)
    -Holy Site now provides +2 faith buffs (was +1)
    -Theater now provides +2 culture buffs (was +1)
    -Arena now buffs Entertainment resources by +1 gold
    -Zoo now buffs Entertainment resources by +1 culture
    -Shrine now buffs Holy Site resources by +1 faith
    -Amphitheater now buffs...
  4. Hotfix 0.1.1

    thecrazyscot
    I just noticed Theaters were incorrectly giving production instead of culture. Whoops.

    This hotfix corrects that.