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There was a small error with the last update, so this will fix it.
The harbor's description no longer says it is necessary to make Treasure ships. I've also added the Expedition Base renames to this mod to prevent mod cluttering; if you already have that mod you can kill it. The mod was also uploaded to Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3538786762
I forgot that description and tooltip are different nowadays, so the added description for the harbor is also applied to the tooltip as well.
Decided to restore Kiln because workshop is too production Renamed Container Port to Cargo Port because Container Ports are actually much more contemporary Added a note on the Harbor's (former Fishing Quay) description to mention that it connects resources to your civilization.