About:
A fictional scenario with ancient empires colonizing a large landmass by Paul Davidson Jr.

Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Blake added some improved terrain graphics from the Microprose FW Master of Magic Jr scenario. Also there was no Title.gif so Blake added one for fun.

Entry added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
You begin as the leader of a small kingdom on a barren and
desolate land filled with rocky deserts and empty mountains.
Your first task is to explore your surrounding countryside. Your
second task becomes clear: you must cross the sea and colonize the
fertile continent on the other side. You are in stiff competition
with four other civilizations for this new land. And you must also
face the rightful inhabitents of this new land, the "Native
Continentals," an evil race bent on world domination. Build a
mighty empire on this new continent; defend your homeland;
and fight corruption in colonies far from your capital.
To win: capture the capital of the Native Continentals and ensure
the ownership of this new land for the future generations of your
civilization.

Screenshots:
SColonize_PDJr.png

SColonize_PDJr.png
Author
Blake00
Downloads
137
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